+ How to make something place on any suface
First open TSRW, and clone the object you want to edit so that you can place it on any surface. When you have done so, go to Edit/Project Contents.
A new Screen will pop-up (Project Contents). In there select the OBJD file, right click your mouse and select the option to open in S3PE.
S3PE will now open just the OBJD file. To edit, select it, and hit Grid in the bottom of the program window.
The Grid will now pop up as a new window click on the + in front of SlotPlacementflags, which will then unfold.
Change the Flags for Small (so that it will fit on a small slot) from False to True by clicking on the false a dropdown arrow will appear with the choice to make False/True.
Do the same for Decorative or Functional, depending on your object.
Last but not least make sure that the flag None is now set to False.
And you are done!
Hit Commit and close S3PE. It will ask you if you want to save the .package, choose Yes here. The S3PE Plugin will take you back to the Project Contents window in TSRW, click OK and Save your project. You can now export your mesh to the game, install it and place it on any surface.








