<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom">		<title>MsBarrows's Blog</title>
		<subtitle>MsBarrows's Blog</subtitle>
<link href="http://www.thesimsresource.com//artists/MsBarrows/blog/view" /><link rel="self" href="/artists/MsBarrows/blog/view" /><generator uri="http://www.thesimsresource.com/rss.php" version="1.0">MsBarrows's Blog</generator><updated>1970-01-01T01:00:00Z</updated><id>http://www.thesimsresource.com//artists/MsBarrows/blog/view</id><author><name>MsBarrows's Blog</name><uri>http://www.thesimsresource.com//artists/MsBarrows/blog/view</uri></author>			<entry>
			<title>5 Million Downloads</title>
			<link rel="alternate" type="text/html" href="http://www.thesimsresource.com/artists/MsBarrows/blog/view-post/post/20264/"/>			<id>http://www.thesimsresource.com/artists/MsBarrows/blog/view-post/post/20264/</id>			<updated>2011-01-04T19:53:06Z</updated>			<content type="html">pimg src=http://forums.thesimsresource.com/attachment.php?attachmentid=269171amp;stc=1amp;d=1294167079 border=0 alt=5000000 Downloads width=945 height=115 //p
pnbsp;/p
pSome time in the last 24 hours, my downloads counter rolled over the 5,000,000 mark - a pretty significant milestone. Thank you to everyone who likes downloading and using my creations :)/p</content>			<summary>
nbsp;
Some time in the last 24 hours, my downloads counter rolled over the 5,000,000 mark - a pretty significant milestone. Thank you to everyone who likes downloading and using my creations :)</summary>
			</entry>
			<entry>
			<title>File Fix - Old World Windows  Doors - Part 2</title>
			<link rel="alternate" type="text/html" href="http://www.thesimsresource.com/artists/MsBarrows/blog/view-post/post/19992/"/>			<id>http://www.thesimsresource.com/artists/MsBarrows/blog/view-post/post/19992/</id>			<updated>2010-12-05T15:43:53Z</updated>			<content type="html">pspanspanFound out today that 
the OW Part 2 - Window Smaller - S from my a href=/downloads/966867Old World Windows amp; 
Doors - Part 2/a had the wrong file attached - oops! I've uploaded the 
correct file and it should be available for download shortly. I'm also 
making the set free for a month so people who previously downloaded it, 
but no longer have a subscription, can get the fix./spanspanspanabbr class=timestamp title=Sunday, December 5, 2010 at 9:35am //span/span/span/p</content>			<summary>Found out today that 
the OW Part 2 - Window Smaller - S from my Old World Windows amp; 
Doors - Part 2 had the wrong file attached - oops! I've uploaded the 
correct file and it should be available for download shortly. I'm also 
making the set free for a month so people who previously downloaded it, 
but no longer have a subscription, can get the fix.</summary>
			</entry>
			<entry>
			<title>Old World Completer Set - Part 1</title>
			<link rel="alternate" type="text/html" href="http://www.thesimsresource.com/artists/MsBarrows/blog/view-post/post/17047/"/>			<id>http://www.thesimsresource.com/artists/MsBarrows/blog/view-post/post/17047/</id>			<updated>2010-04-10T23:02:22Z</updated>			<content type="html">pPart 1 (of at least three) of my Old World Completer Set is completed, uploaded, and will be a href=/artists/MsBarrows/downloads/details/category/sims2-sets-objects/title/Old%20World%20Doors%20%26%20Windows%20-%20Part%201/id/966350/ target=_blank title=Old World Completer Set - Part 1available for download/a as of tomorrow. This project keeps growing by leaps and bounds - it started out relatively small, but with all the variations I've thought of so far, has become pretty darn huge. To the point that I've abandoned my original plan of releasing it all at once, and am releasing it in chunks./p
pThis first part is all of the windows and doors I've made based on the Old World Large Window. The additional parts yet to come will be based on the Old World Small Window and the Old World Door./p
p style=text-align: center;img src=http://i115.photobucket.com/albums/n296/MsBarrows/Creations/blog_oldworld1.jpg border=0 alt=Old World Completer - Part 1 width=450 height=400 style=border: 0; //p
pThere are a total of 37 windows, doors, and archways in this first part of the set, so you can get pretty creative with it right off the bat./p</content>			<summary>Part 1 (of at least three) of my Old World Completer Set is completed, uploaded, and will be available for download as of tomorrow. This project keeps growing by leaps and bounds - it started out relatively small, but with all the variations I've thought of so far, has become pretty darn huge. To the point that I've abandoned my original plan of releasing it all at once, and am releasing it in chunks.
This first part is all of the windows and doors I've made based on the Old World Large Window. The additional parts yet to come will be based on the Old World Small Window and the Old World Door.

There are a total of 37 windows, doors, and archways in this first part of the set, so you can get pretty creative with it right off the bat.</summary>
			</entry>
			<entry>
			<title>Back to Creating!</title>
			<link rel="alternate" type="text/html" href="http://www.thesimsresource.com/artists/MsBarrows/blog/view-post/post/16956/"/>			<id>http://www.thesimsresource.com/artists/MsBarrows/blog/view-post/post/16956/</id>			<updated>2010-04-06T21:21:01Z</updated>			<content type="html">pWell, finally got back to playing TS2 semi-regularly a month or two ago, and have resumed creating for same. I've put out a few of sets of things so far - a href=/Halfway there - an array of the window and door options so far made from the Old World Doorway, Old World Small Window, and Old World Large window from the Apartment Life EP. The three items shown in blue in the front row are the original door and windows, everything else is what target=_blank title=Classy Completer Setsome windows and doors/a based on the Smitty Classy's Grand Opening door from Apartment Life, and a second a href=/artists/MsBarrows/downloads/details/category/sims2-sets-objects/title/Eloquence%20Completer%20Superset/id/959582/ target=_blank title=Eloquence Completer Setmuch bigger set of windows and doors/a based on the Double Eloquence Doorway from same. In making the Eloquence set I figured out how to make working restroom doors (ie, ones that properly exclude people of the wrong sex), so I also made a couple of sets of restroom doors, one a href=/artists/MsBarrows/downloads/details/category/sims2-sets-objects/title/Eloquence%20Completer%20Superset/id/959582/ target=_blank title=Washroom Doors - Base Gameset based on the base game doors/a, and a second a href=/artists/MsBarrows/downloads/details/category/sims2-sets-objects/title/Washroom%20Door%20Set%20-%20Expansion%20Packs/id/962973/ target=_blank title=Washroom Doors - EPsset based on EP doors/a./p
pI'm now midway through work on a set of windows and doors based on the Old World Doorway, Old World Small Window, and Old World Large Window from Apartment Life./p
p style=text-align: center;img src=http://images.thesimsresource.netdna-cdn.com/scaled/1460/w-550h-282-1460624.jpg border=0 alt=Sneak Peak - Old World Completer Set width=550 height=282 style=vertical-align: middle; //p
p style=text-align: center;emNote - the blue door and windows in the front row are the original meshes./em/p
p style=text-align: left;Overall I'm very pleased with how the set is progressing, and hope to have it out some time within the next week or two - if the dratted thing will stop growing! Every time I work on it I seem to think of another variation of archway, window, or door panel that I'd like to try./p
p style=text-align: left;nbsp;/p</content>			<summary>Well, finally got back to playing TS2 semi-regularly a month or two ago, and have resumed creating for same. I've put out a few of sets of things so far - some windows and doors based on the Smitty Classy's Grand Opening door from Apartment Life, and a second much bigger set of windows and doors based on the Double Eloquence Doorway from same. In making the Eloquence set I figured out how to make working restroom doors (ie, ones that properly exclude people of the wrong sex), so I also made a couple of sets of restroom doors, one set based on the base game doors, and a second set based on EP doors.
I'm now midway through work on a set of windows and doors based on the Old World Doorway, Old World Small Window, and Old World Large Window from Apartment Life.

Note - the blue door and windows in the front row are the original meshes.
Overall I'm very pleased with how the set is progressing, and hope to have it out some time within the next week or two - if the dratted thing will stop growing! Every time I work on it I seem to think of another variation of archway, window, or door panel that I'd like to try.
nbsp;</summary>
			</entry>
			<entry>
			<title>Something is missing...</title>
			<link rel="alternate" type="text/html" href="http://www.thesimsresource.com/artists/MsBarrows/blog/view-post/post/13532/"/>			<id>http://www.thesimsresource.com/artists/MsBarrows/blog/view-post/post/13532/</id>			<updated>2009-09-19T09:34:48Z</updated>			<content type="html">pIf you happen to notice any missing images in my blog here, or in any of my FA thread posts or forum stories, the reason why is pretty simple - someone apparently saw
fit last weekend to abuse access to a Sims2 web site in order to steal
the passwords of myself and several other TSR FAs and SAs (not going to
point fingers since we don't have proof enough yet to narrow it down to
any one specific site, though I can say it was not TSR), then try those
passwords against other places on the internet where any of us had an
identifiable web presence.br /br /In my case I was
lucky - I'd already been phasing that particular password out of use
since I knew I'd used it on at least two Sims2 sites in the past that
can now be characterized as being havens for so-called pirates. Whoever
it was that did this only hit the jackpot on one location, my
Photobucket account, which they promptly redirected to a (probably fictitious) email address, deleted many of my pictures, and replaced
most of the remainder. One of the replacements they made - replacing
a photograph of me with the same photograph overlaid with the word
ATWAT, which, yes, I am aware is the pirate's chosen name for an
ex-TSR staff member that they apparently have an obsessive, fanatical
hatred of - made it pretty clear that whomever did this is part of the
pirate faction of the Sims2 community.br /br /The first I learned of
this was on Tuesday morning, when I got a phone call from my brother
letting me know that my online portfolio, which I'd just spent weeks
putting together, having only just completed it on Friday of last week,
was screwed up. Thankfully I hadn't started shopping it around on job
applications yet - linking to a site full of Photobucket's Image moved
or deleted and Violation of our terms of service images would NOT
have made a good first impression on potential employers. It might have
been even worse then thatnbsp; - one person reported that she had her
family photo album replaced with indecent images.br /br /As I say, I was
lucky - I'm aware of someone who had been using the
password which was stolen on their primary email account as well. I'm
sure you can image the fun whoever did this had with password reset
utilities over the weekend as a result. In all, the person or person(s) responsible
for this is so far known to have vandalized Photobucket, Flickr,
MySpace, Youtube, and other online presences of at least 5 people. No,
I won't name names - it's up to those FAs or SAs to decide for
themselves if they wish to make any statements on this latest
vindictive behaviour against those of us who call TSR home.br /br /Photobucket
support gave me back control of my account, and I've since re-uploaded
almost all my images. There are some missing, which I'll re-upload as I
locate them. Thankfully I'm a packrat, so except for a few isolated
images I'm pretty sure I still have local copies of just about
everything I've ever posted to Photobucket.br /br /In the meantime, to
whomever did this, and to anyone in the pirate community that delights
in, supports, and condones this kind of behaviour, I can only hope that the bad karma this
sort of petty vandalism earns turns around and bites you in the ass./p
pnbsp;/p</content>			<summary>If you happen to notice any missing images in my blog here, or in any of my FA thread posts or forum stories, the reason why is pretty simple - someone apparently saw
fit last weekend to abuse access to a Sims2 web site in order to steal
the passwords of myself and several other TSR FAs and SAs (not going to
point fingers since we don't have proof enough yet to narrow it down to
any one specific site, though I can say it was not TSR), then try those
passwords against other places on the internet where any of us had an
identifiable web presence.In my case I was
lucky - I'd already been phasing that particular password out of use
since I knew I'd used it on at least two Sims2 sites in the past that
can now be characterized as being havens for so-called pirates. Whoever
it was that did this only hit the jackpot on one location, my
Photobucket account, which they promptly redirected to a (probably fictitious) email address, deleted many of my pictures, and replaced
most of the remainder. One of the replacements they made - replacing
a photograph of me with the same photograph overlaid with the word
ATWAT, which, yes, I am aware is the pirate's chosen name for an
ex-TSR staff member that they apparently have an obsessive, fanatical
hatred of - made it pretty clear that whomever did this is part of the
pirate faction of the Sims2 community.The first I learned of
this was on Tuesday morning, when I got a phone call from my brother
letting me know that my online portfolio, which I'd just spent weeks
putting together, having only just completed it on Friday of last week,
was screwed up. Thankfully I hadn't started shopping it around on job
applications yet - linking to a site full of Photobucket's Image moved
or deleted and Violation of our terms of service images would NOT
have made a good first impression on potential employers. It might have
been even worse then thatnbsp; - one person reported that she had her
family photo album replaced with indecent images.As I say, I was
lucky - I'm aware of someone who had been using the
password which was stolen on their primary email account as well. I'm
sure you can image the fun whoever did this had with password reset
utilities over the weekend as a result. In all, the person or person(s) responsible
for this is so far known to have vandalized Photobucket, Flickr,
MySpace, Youtube, and other online presences of at least 5 people. No,
I won't name names - it's up to those FAs or SAs to decide for
themselves if they wish to make any statements on this latest
vindictive behaviour against those of us who call TSR home.Photobucket
support gave me back control of my account, and I've since re-uploaded
almost all my images. There are some missing, which I'll re-upload as I
locate them. Thankfully I'm a packrat, so except for a few isolated
images I'm pretty sure I still have local copies of just about
everything I've ever posted to Photobucket.In the meantime, to
whomever did this, and to anyone in the pirate community that delights
in, supports, and condones this kind of behaviour, I can only hope that the bad karma this
sort of petty vandalism earns turns around and bites you in the ass.
nbsp;</summary>
			</entry>
			<entry>
			<title>Another Minor Milestone...</title>
			<link rel="alternate" type="text/html" href="http://www.thesimsresource.com/artists/MsBarrows/blog/view-post/post/10701/"/>			<id>http://www.thesimsresource.com/artists/MsBarrows/blog/view-post/post/10701/</id>			<updated>2009-03-28T23:02:19Z</updated>			<content type="html">pI've hit 2,000 creations! Wheeee!/p
p style=text-align: center;img src=http://i115.photobucket.com/albums/n296/MsBarrows/Misc/2000_creations.jpg border=0 alt=2000 Creations width=446 height=305 //p
p*emDucks before they can hit back/em*/p
pnbsp;/p</content>			<summary>I've hit 2,000 creations! Wheeee!

*Ducks before they can hit back*
nbsp;</summary>
			</entry>
			<entry>
			<title>3 Million Downloads</title>
			<link rel="alternate" type="text/html" href="http://www.thesimsresource.com/artists/MsBarrows/blog/view-post/post/10200/"/>			<id>http://www.thesimsresource.com/artists/MsBarrows/blog/view-post/post/10200/</id>			<updated>2009-02-18T00:14:17Z</updated>			<content type="html">pJust noticed that my downloads have recently rolled over the three million mark. That's a heck of a lot of files! I'm glad that so many of you have liked my creations enough to download and use them over the several years that I've been active on TSR, and hope you continue to enjoy them./p
pnbsp;/p</content>			<summary>Just noticed that my downloads have recently rolled over the three million mark. That's a heck of a lot of files! I'm glad that so many of you have liked my creations enough to download and use them over the several years that I've been active on TSR, and hope you continue to enjoy them.
nbsp;</summary>
			</entry>
			<entry>
			<title>Busy, busy, busy...</title>
			<link rel="alternate" type="text/html" href="http://www.thesimsresource.com/artists/MsBarrows/blog/view-post/post/10034/"/>			<id>http://www.thesimsresource.com/artists/MsBarrows/blog/view-post/post/10034/</id>			<updated>2009-02-05T22:04:55Z</updated>			<content type="html">pSchool has me even busier then I thought it would, which is a bad
thing since it means I have less time for working on CC for TS2 then
I'd hoped. On the other hand I'm learning some new techniques for
modelling, texturing, etc., as well as a bunch of new tools that are
making it easier to get models done - which, obviously, is a good thing!/p
pI'm hoping to at least publish some lots this month (they're built,
I just have to find the time to take and format some preview pictures,
and get them posted), and possibly even some new meshes if I can find a
few spare hours a week to work on them. Next month, of course, we have
March break, and I hope to really pound out some new items then using
some of the better work methods that I'm currently learning./p
pIn the meantime, for your entertainment, I've added a gallery to my
minisite where I'll be randomly posting renders of things I'm working
on in my courses. Models, textures, concept art, and so forth. Some
items may later reappear as items for TS2; the shark model I'm
currently working on, for example, might be interesting to turn into a
tropy or a museum-type exhibit (or, as Windkeeper previously created...
a pool toy!)./p</content>			<summary>School has me even busier then I thought it would, which is a bad
thing since it means I have less time for working on CC for TS2 then
I'd hoped. On the other hand I'm learning some new techniques for
modelling, texturing, etc., as well as a bunch of new tools that are
making it easier to get models done - which, obviously, is a good thing!
I'm hoping to at least publish some lots this month (they're built,
I just have to find the time to take and format some preview pictures,
and get them posted), and possibly even some new meshes if I can find a
few spare hours a week to work on them. Next month, of course, we have
March break, and I hope to really pound out some new items then using
some of the better work methods that I'm currently learning.
In the meantime, for your entertainment, I've added a gallery to my
minisite where I'll be randomly posting renders of things I'm working
on in my courses. Models, textures, concept art, and so forth. Some
items may later reappear as items for TS2; the shark model I'm
currently working on, for example, might be interesting to turn into a
tropy or a museum-type exhibit (or, as Windkeeper previously created...
a pool toy!).</summary>
			</entry>
			<entry>
			<title>Back to School!</title>
			<link rel="alternate" type="text/html" href="http://www.thesimsresource.com/artists/MsBarrows/blog/view-post/post/9308/"/>			<id>http://www.thesimsresource.com/artists/MsBarrows/blog/view-post/post/9308/</id>			<updated>2009-01-07T16:36:33Z</updated>			<content type="html">pYup, I's is going to get me some edu-ma-cation!/p
pStarting next week I'm going back to college for a 2-semester post-graduate course in 3D graphics. I hope to get my currently rather out-of-date skills back up to speed with current software, get a portfolio and/or demo reel done, and then try to get back to working in graphics, preferably in gaming again./p
pThis does means I'll be rather busy a lot of the time between now and next fall, so my output of custom content for TSR is going to remain slow, but I do plan to continue creating for, playing, and writing about Sims 2 for some time to come yet./p
pWhat do I think I'll find the weirdest about going back to college? The age difference! And to think that I thought I was a mature student when I first went to college for 3D graphics back in the '90s... ack!/p
pnbsp;/p</content>			<summary>Yup, I's is going to get me some edu-ma-cation!
Starting next week I'm going back to college for a 2-semester post-graduate course in 3D graphics. I hope to get my currently rather out-of-date skills back up to speed with current software, get a portfolio and/or demo reel done, and then try to get back to working in graphics, preferably in gaming again.
This does means I'll be rather busy a lot of the time between now and next fall, so my output of custom content for TSR is going to remain slow, but I do plan to continue creating for, playing, and writing about Sims 2 for some time to come yet.
What do I think I'll find the weirdest about going back to college? The age difference! And to think that I thought I was a mature student when I first went to college for 3D graphics back in the '90s... ack!
nbsp;</summary>
			</entry>
			<entry>
			<title>And The Knee-Bone's Connected To The Thigh-Bone...</title>
			<link rel="alternate" type="text/html" href="http://www.thesimsresource.com/artists/MsBarrows/blog/view-post/post/3721/"/>			<id>http://www.thesimsresource.com/artists/MsBarrows/blog/view-post/post/3721/</id>			<updated>2008-12-16T14:44:09Z</updated>			<content type="html">I've been asked a couple of times to explain to people how the items in my Victorian build sets cross-link with each other. Ie, what ones you have to have (or make sure your downloaders know to get) so you don't end up with flashing-blue objects in your lots.br /
br /
So here's the list of what is stand-alones, and what is connected:br /
br /
strongStand-Alone/strongbr /
- fences (requires any EP)br /
- modular stairs (which have special installation requirements)br /
- circular stairs (requires Apartment Life)br /
- gatebr /
- columnbr /
br /
strongDependencies/strongbr /
- all windows and doors get their wood texture from a base game window, but require the a href=http://www.thesimsresource.com/downloads/sims2/objects/buildmode/windows/719517/Standard Straight window mesh/a for the stained glass texturesbr /
- all doors require the a href=http://www.thesimsresource.com/downloads/sims2/objects/buildmode/doors/719529/straight glass door with transom/a for their door handle texturebr /
- the offset column and all window boxes need the a href=http://www.thesimsresource.com/downloads/sims2/objects/buildmode/columns/722560/regular column master mesh/a for their wood texturesbr /
- all window boxes get their soil texture from the a href=http://www.thesimsresource.com/downloads/sims2/objects/furnishing/decorative/plants/736877/1-tile oleander straight window box/abr /
br /
Hope that helps some of you solve any problems you're experiencing in using or recolouring these! I'll update this post whenever I add more objects to the set.br /
br /
</content>			<summary>I've been asked a couple of times to explain to people how the items in my Victorian build sets cross-link with each other. Ie, what ones you have to have (or make sure your downloaders know to get) so you don't end up with flashing-blue objects in your lots.

So here's the list of what is stand-alones, and what is connected:

Stand-Alone
- fences (requires any EP)
- modular stairs (which have special installation requirements)
- circular stairs (requires Apartment Life)
- gate
- column

Dependencies
- all windows and doors get their wood texture from a base game window, but require the Standard Straight window mesh for the stained glass textures
- all doors require the straight glass door with transom for their door handle texture
- the offset column and all window boxes need the regular column master mesh for their wood textures
- all window boxes get their soil texture from the 1-tile oleander straight window box

Hope that helps some of you solve any problems you're experiencing in using or recolouring these! I'll update this post whenever I add more objects to the set.

</summary>
			</entry>
</feed>
