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Send Private Message » | Bookmark Me | Report this user/profileNancyJ
Featured Items
Long Airbushed Nails by NJSim
By NancyJ | Nov 7, 2009
By NancyJ | Nov 7, 2009
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Guestbook
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Oct 23, 2009
bigmusclepaul
Welcome to the SA group! (I'm a newbie too). Your creations are great!
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Oct 22, 2009
atangki
Congrats on becoming SA! :D
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Oct 22, 2009
Jennifer_R
Hi there, congrats on becoming an SA for Sims 3! :)
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Oct 21, 2009
Simsimay
Congratulations on becoming SA for Sims 3 :wub:
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About Me
- Interests: The Sims
- Hair: Something out of a can
- Civil Status: Going steady
- Favorite Food: I'm on a diet
- Housing: Dark side of the moon
- Job: Other then Listed
- Listens To: Simlish!
- Personality: Wierd
- Starsign: Virgo
- Style: Black
I'm a bit split personality. I love goth and fetishwear and if it was stuff I would wear in real life, that's probably what it'd be but I'll often see a regular outfit on TV or on a website that inspires me. I try never to do a straight copy of a real life item, when I'm inspired its usually because I think the outfit looks great but could look better.
I also like to minimise the 'painted on' look. I've downloaded a quite a few items that looked great on the previews but in game I realised that the 'shine' and wrinkles were just painted on rather than using the in-game mechanics to achieve the look. Unfortunately I haven't been able to get that real high shine PVC look yet, I don't think its possible using the current tools/game engine, you can get close in CAS but in-game it loses that reflective quality so I'll be sticking to leather and rubber look materials - if there's shine or shadow on my items, I want it to have come from the in-game lighting and bump maps.
If you have a comment or suggestion about my items, please leave a message. All the 'great thanks' are nice and very much appreciated but real feedback/critique is always welcome, I wont delete it unless you're just trolling.
If you have a request, I'll listen, but no guarantees.
I also like to minimise the 'painted on' look. I've downloaded a quite a few items that looked great on the previews but in game I realised that the 'shine' and wrinkles were just painted on rather than using the in-game mechanics to achieve the look. Unfortunately I haven't been able to get that real high shine PVC look yet, I don't think its possible using the current tools/game engine, you can get close in CAS but in-game it loses that reflective quality so I'll be sticking to leather and rubber look materials - if there's shine or shadow on my items, I want it to have come from the in-game lighting and bump maps.
If you have a comment or suggestion about my items, please leave a message. All the 'great thanks' are nice and very much appreciated but real feedback/critique is always welcome, I wont delete it unless you're just trolling.
If you have a request, I'll listen, but no guarantees.
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