Today we were left pretty much to our devices. Time to do some serious creating? Nah! After completing my 1st architectural masterpiece I decided it was play time!
I created my 1st married sim couple and moved into a cute little starter home. Houses can now be bought either in a furnished condition or non furnished. Single sims still start out with the usual $20,000 but couples get a little bit more.
Before my sims even got into their home I got a message on screen telling me that the house was having some plumbing problems and did I want to accept the challenge of cleaning it up. I accepted the challenge which was probably not the best idea for my poor neurotic sim. Even after the mess was cleaned up and the bath and sink fixed he kept getting the urge to go back and check that everything was working ok!
It's really fun seeing how traits affect a sims personality. It really does make for a completely different game play experience. One of my sims has a childish streak and one of his favourite things to do is goof around making silly faces in the mirror. My neurotic sim is also a bit of a bookworm and loves to bore his neighbours to sleep!
sim pregnancy is also a little different. The development seems more gradual and natural. They can experience things like backache and feel the baby kick and it's neat being able to send your sim to the hospital for the birth.
Back to real life and in the afternoon was a trip to the EA store. It was like letting a child loose in a candy shop! Then it was back to the computers! I decided to quit goofing around and get back to building. Still so much to discover and so little time! tomorrow we get to learn some more build/buy mode tips and tricks. Looking forward to that!
Oh well, back the to the grindstone! tffn!
Day 2 and it was now time to get down to some serious creating. Being primarily a lot builder I've been concentrating on that part of the game.
While some of the build features we've come to know and love in Sims 2 are no longer available (the CFE cheat is for now a thing of the past), some of the new features help to make up for the loss. For instance, if you don't like the default colour options for your windows and doors then no problem. Choose from a wide range of pre-set textures which you can recolour however you want and apply them to almost any object.
Landscaping and terrain tools are also more user friendly. The trees and plants look amazing as they sway in the breeze and the water effects are cool.
I guess a perk of being amongst the 1st creators to start using the game and pushing it to it's limits is that we're also helping to identify any bugs that may crop up and giving EA a chance to put things right. I certainly gave some of the EA staff some headaches after managing to break the roof tool and wreck a perfectly good staircase. Sorry guys! I think the prize for the most hilarious glitch has to go to Padre who somehow managed to place a chair mid-air over the top of his house. A neat effect I'm sure but I've no idea how he was expecting his poor sim to reach it!
The afternoon brought a visit to the sound lab where the sound effects/voices and music are put together. It was a huge thrill to meet the production team along with one of the voice actors. To actually watch her doing the voice-overs to the animations was awesome. Those that were brave enough had the chance to have a go right alongside her. It was a lot of fun.
Afterwards it was back to creating before going to dinner then back to the hotel. Now let's see what I can break tomorrow!
After a long and thankfully uneventful journey I arrived in sunny California. Following a night of exhaustion induced sleep in what must be the world's most comfy bed (I've gotta get me one of those!) I was ready and rearing to go and see what the Sims 3 is all about.
First was a quick informal breakfast in the lobby of EA HQ. It was a wonderful experience to meet everyone and although we'd never met before it already felt as though I was amongst old friends.
After breakfast it was on to business with a tour of the EA campus. Believe me, this place has everything! Now I know where I want to work when I grow up!
Followin the tour it was on to a series of Sims 3 demos showing the new create-a-sim features, and build/buy mode options. Unfortunately I can't really go into much detail but I was amazed at the amount of customisation that Sims 3 allows. You could easily spend half a day just customising your 1st sim and some of the new build/buy features are just darned neat! However, you have to keep in mind that this is a base game and I'm sure so many more features will become available in time with future ep's.
Finally came the chance to get some hands on experience. I was having so much fun creating a shirt of many colours for my sim that I almost forgot about building! But I did manage to produce the beginnings of a nice piece of architecture before it was time to pack up for the day.
Time to head for that super comfy bed and dream about what day 2 will bring.
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