738 Downloads
24 Comments
738 Downloads
24 Comments

Description
This submarine ran around after a sudden earthquake caused a tidal wave to flood Riverview. Forced up from the watery depths into the middle of a field, this ancient submersible is an incredible find! A great gilded metal beast of the sea, who could have crafted such a splendid nautical vessel--and what became of the crew who manned the Nautiloid...?!

Extra CC Not Included:
-Granthe's OMSP at http://www.modthesims.info/d/428179
-Demonic's Frankensteion Set, Sci-Fi Build and Buy Mode sets at http://dymcreations-demonic.blogspot.com/
-Helen's Marine Animals Set #3 at http://helen-sims.blogspot.com/2010/07/3.html
-Souris' Porthole Window at http://www.khanysims.be/construct-mesh3-2.php
-Steampunk Shower by Lisen801 at http://www.modthesims.info/download.php?t=422098

I was inspired very early on to do the Nautiloid (my own bogus rendition of Captain Nemo's Nautilus from 20000 Leagues Under the Sea, a proto-steampunk novel by Jules Verne). Even while finishing up the Cogs & Gears lot I was kicking myself, like: Murf, you big idiot! This should have been underwater! So I was determined to do a bonafide Steampunk Submarine version of Cogs and Gears, and thought who better to turn to than the master himself, Jules Verne? So I watched the 1954 Disney film 20000 Leagues Under the Sea maybe a million times (James Mason was just SO cool as Nemo!) and took a buttload of pictures, and got to work! Watching the film made understanding the Nautilus' layout confusing, so I did a bit of research on the Disney theme park ride instead, and thank goodness they had real maps of the film set in high detail, otherwise I would have been sunk (pun intended)! So the Nautiloid follows that layout almost to a perfect T, and I am VERY proud that I had enough space to do everything just the way I wanted to! The biggest thing I ignored was the color scheme, changing it from greyish to gold, since I felt like it.

The lot has one floor on the ground level, where I made a sort of spare Rec Room for sims to swim around and exercise those Sailor Crewmen Muscles, plus it also doubles as an extra bathroom. Entering the submarine, however, immediately takes you to basement, with a long corridor on Level 1 leading to 3 different areas: Stairs down into Level 2 in the Kitchen section (After Hatch Stairs), Stairs leading down into Level 2 in the Chart Room section (Main Hatch stairs), and a door leading to the Wheel House, my favorite part of the submarine. The Wheel House doesn't have much functionality, but the view of the 'sea' from the porthole windows I thought was sweet. There are NO REAL FISH in the 'sea' viewed from the Wheel House windows--those fish and bubbles are all made with a bunch of Fog Emitter effects (thank you Sims-Wikia!). Leading up from the Wheel House, the stairs take you to the Rec Room, and from there your sims can swim in the 'sea' pool and work out and give themselves Navy Tattoos or whatever, lol.

Level 2 is where all of the real action takes place. If you enter via the Wheel House Stairs, your sims are in the Chart Room. If you enter via the Main Hatch stairs, this is where the Professor first enters the Nautilus in the film and sees the Chart Room for the first time (I couldn't get the stairs to lead up to the suface due to Build Mode restrictions, of course). If you enter Level 2 via the After Hatch Stairs, your sims are at the Kitchen, also taken mostly from the film when Ned Land finds it while exploring the sub with Conseil. The spare room next to the kitchen I left empty, in case you want a mess all or lavatory or something, and there is another flight of stairs, leading down into Level 3. Smack dab between the Chart Room and the Kitchens is the iconic Salon, where Captain Nemo was always playing the organ, and where he invited his guests to my favorite part of the film, the Seafood Dinner. This is also where Land and Conseil saw the Squid Attack, so I put up some hilarious squid tentacles on the windows (rotfol)! Also on Level 2 is the main lavatory and the cabins. There are 3: the Professor's Cabin (with 2 beds), Land's cabin (with 1 bed and a toilet), and of course Captain Nemo's cabin (where Land and Ceseil found the map to Vulcania Island), also with its own toilet. Again, I followed the film layout, and just changed the color scheme.

Leading down from the Chart Room and the Kitchen area corridor are stairs into Level 3, where I took the most liberties, cuz by then I was feeling quite lazy. On Level 3 by the stairs leading back to the kitchens is a cell cabin or prison hold for mutinous scurvy scoundrels. By the Chart Room stairs is the Outfitting Room and Forward Ballasts, where Nemo used sunken treasures as cannon ammunition (ghastly!). Between the holding cells and the Outfitting Room is, of course, the Diving Chamber, where Nemo's crew would scuba dive to the sea floor to harvest marine life to eat, and collect more 'ammo' (ghastly!). Now, since EA's run by a bunch of brutes, sims can't scuba dive, so what I did was add a Dive Well your sims have to use to reach the very bottom of the sub, Level 4, which I dressed up to look like it's really under the sea, using more Fog Emitter effects and such. I added some plants to grow and harvest, like onions and bellpeppers and of course...Watermelons! LOL! Don't use sprinklers, as that just creates a mess of puddles--just have your sims use the watering can, as that won't make puddles. There's sharks down here, so mind your step when you try to open the treasure chest down there.

Well, that's that! Enjoy!
And DON'T laugh at my bogus scuba diver! XD

Creator Notes
You NEED to install the Extra CC Not Included files BEFORE you install this into your Launcher, or it won't work! Download ALL of EA's FREE sets and things, including Riverview, at The Store if the frakking Launcher keeps telling you you're missing something--see my blog post for help http://www.thesimsresource.com/artists/murfeel/blog/view-post/post/21977/Problems%20Installing%20My%20Lots%20%26%20Sims . Made with Patch 1.29 and WA, AMB and LN installed, plus Barnacle Bay, Hidden Springs and Lunar Lakes. Extra CC Included: -Abuk0's Beach Dreams Fising Net Window at http://abuk0.weebly.com/build-objects.html
-ATS3 decor at http://www.aroundthesims3.com/objects/room_downtown.shtml (Organ Piano from Church; Papers from School; Place Settings from 5-Star Restaurant; Big Pipe from Modern Art Cafe) -Message in Bottle at http://astrasims3.blogspot.com/2011/05/room-of-pirate.html and Curtains at http://astrasims3.blogspot.com/2012/01/bar-set.html -Luna's Decor books (February 22 and 26) at http://lunasimslulamai.jimdo.com/mezclas/ Please don't re-upload lot as own creation
.

Credits
TSRAA, above CC creators, Disney, Jules Verne

  • Price Unfurnished: 97079
  • Price Furnished: 217192
  • Furnished: Partly
  • Decorated: Throughout
  • Bedrooms: 3
  • Bathrooms: 4
  • Stories: 1
  • Lot Size: 50x25

USS Nautiloid

To be published May 23, 2013 by murfeel   ItemID: 1149747
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Description
This submarine ran around after a sudden earthquake caused a tidal wave to flood Riverview. Forced up from the watery depths into the middle of a field, this ancient submersible is an incredible find! A great gilded metal beast of the sea, who could have crafted such a splendid nautical vessel--and what became of the crew who manned the Nautiloid...?!

Extra CC Not Included:
-Granthe's OMSP at http://www.modthesims.info/d/428179
-Demonic's Frankensteion Set, Sci-Fi Build and Buy Mode sets at http://dymcreations-demonic.blogspot.com/
-Helen's Marine Animals Set #3 at http://helen-sims.blogspot.com/2010/07/3.html
-Souris' Porthole Window at http://www.khanysims.be/construct-mesh3-2.php
-Steampunk Shower by Lisen801 at http://www.modthesims.info/download.php?t=422098

I was inspired very early on to do the Nautiloid (my own bogus rendition of Captain Nemo's Nautilus from 20000 Leagues Under the Sea, a proto-steampunk novel by Jules Verne). Even while finishing up the Cogs & Gears lot I was kicking myself, like: Murf, you big idiot! This should have been underwater! So I was determined to do a bonafide Steampunk Submarine version of Cogs and Gears, and thought who better to turn to than the master himself, Jules Verne? So I watched the 1954 Disney film 20000 Leagues Under the Sea maybe a million times (James Mason was just SO cool as Nemo!) and took a buttload of pictures, and got to work! Watching the film made understanding the Nautilus' layout confusing, so I did a bit of research on the Disney theme park ride instead, and thank goodness they had real maps of the film set in high detail, otherwise I would have been sunk (pun intended)! So the Nautiloid follows that layout almost to a perfect T, and I am VERY proud that I had enough space to do everything just the way I wanted to! The biggest thing I ignored was the color scheme, changing it from greyish to gold, since I felt like it.

The lot has one floor on the ground level, where I made a sort of spare Rec Room for sims to swim around and exercise those Sailor Crewmen Muscles, plus it also doubles as an extra bathroom. Entering the submarine, however, immediately takes you to basement, with a long corridor on Level 1 leading to 3 different areas: Stairs down into Level 2 in the Kitchen section (After Hatch Stairs), Stairs leading down into Level 2 in the Chart Room section (Main Hatch stairs), and a door leading to the Wheel House, my favorite part of the submarine. The Wheel House doesn't have much functionality, but the view of the 'sea' from the porthole windows I thought was sweet. There are NO REAL FISH in the 'sea' viewed from the Wheel House windows--those fish and bubbles are all made with a bunch of Fog Emitter effects (thank you Sims-Wikia!). Leading up from the Wheel House, the stairs take you to the Rec Room, and from there your sims can swim in the 'sea' pool and work out and give themselves Navy Tattoos or whatever, lol.

Level 2 is where all of the real action takes place. If you enter via the Wheel House Stairs, your sims are in the Chart Room. If you enter via the Main Hatch stairs, this is where the Professor first enters the Nautilus in the film and sees the Chart Room for the first time (I couldn't get the stairs to lead up to the suface due to Build Mode restrictions, of course). If you enter Level 2 via the After Hatch Stairs, your sims are at the Kitchen, also taken mostly from the film when Ned Land finds it while exploring the sub with Conseil. The spare room next to the kitchen I left empty, in case you want a mess all or lavatory or something, and there is another flight of stairs, leading down into Level 3. Smack dab between the Chart Room and the Kitchens is the iconic Salon, where Captain Nemo was always playing the organ, and where he invited his guests to my favorite part of the film, the Seafood Dinner. This is also where Land and Conseil saw the Squid Attack, so I put up some hilarious squid tentacles on the windows (rotfol)! Also on Level 2 is the main lavatory and the cabins. There are 3: the Professor's Cabin (with 2 beds), Land's cabin (with 1 bed and a toilet), and of course Captain Nemo's cabin (where Land and Ceseil found the map to Vulcania Island), also with its own toilet. Again, I followed the film layout, and just changed the color scheme.

Leading down from the Chart Room and the Kitchen area corridor are stairs into Level 3, where I took the most liberties, cuz by then I was feeling quite lazy. On Level 3 by the stairs leading back to the kitchens is a cell cabin or prison hold for mutinous scurvy scoundrels. By the Chart Room stairs is the Outfitting Room and Forward Ballasts, where Nemo used sunken treasures as cannon ammunition (ghastly!). Between the holding cells and the Outfitting Room is, of course, the Diving Chamber, where Nemo's crew would scuba dive to the sea floor to harvest marine life to eat, and collect more 'ammo' (ghastly!). Now, since EA's run by a bunch of brutes, sims can't scuba dive, so what I did was add a Dive Well your sims have to use to reach the very bottom of the sub, Level 4, which I dressed up to look like it's really under the sea, using more Fog Emitter effects and such. I added some plants to grow and harvest, like onions and bellpeppers and of course...Watermelons! LOL! Don't use sprinklers, as that just creates a mess of puddles--just have your sims use the watering can, as that won't make puddles. There's sharks down here, so mind your step when you try to open the treasure chest down there.

Well, that's that! Enjoy!
And DON'T laugh at my bogus scuba diver! XD

Creator Notes
You NEED to install the Extra CC Not Included files BEFORE you install this into your Launcher, or it won't work! Download ALL of EA's FREE sets and things, including Riverview, at The Store if the frakking Launcher keeps telling you you're missing something--see my blog post for help http://www.thesimsresource.com/artists/murfeel/blog/view-post/post/21977/Problems%20Installing%20My%20Lots%20%26%20Sims . Made with Patch 1.29 and WA, AMB and LN installed, plus Barnacle Bay, Hidden Springs and Lunar Lakes. Extra CC Included: -Abuk0's Beach Dreams Fising Net Window at http://abuk0.weebly.com/build-objects.html
-ATS3 decor at http://www.aroundthesims3.com/objects/room_downtown.shtml (Organ Piano from Church; Papers from School; Place Settings from 5-Star Restaurant; Big Pipe from Modern Art Cafe) -Message in Bottle at http://astrasims3.blogspot.com/2011/05/room-of-pirate.html and Curtains at http://astrasims3.blogspot.com/2012/01/bar-set.html -Luna's Decor books (February 22 and 26) at http://lunasimslulamai.jimdo.com/mezclas/ Please don't re-upload lot as own creation
.

Credits
TSRAA, above CC creators, Disney, Jules Verne

  • Price Unfurnished: 97079
  • Price Furnished: 217192
  • Furnished: Partly
  • Decorated: Throughout
  • Bedrooms: 3
  • Bathrooms: 4
  • Stories: 1
  • Lot Size: 50x25

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24 Comment(s) posted so far

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#15 On Jun 2, 2012 mlpermalino wrote:

Unimaginable! \:o (wait, you imagined it. so in a way, it's kinda imaginable xD) The Decor is great! Overall, it looks unique and amazing! \:rah\:

#16 On Jun 3, 2012 murfeel wrote:

I'm so so SOOOOOO happy everyone likes the Nautiloid! \:D Thank you for all the lovely comments! (Especially yours, Mlpermalino--that was priceless \:wub\: ). This is my baby right here; the culmination of a lot of effort and stress and chocolate cake drizzled with fudge. \:lol\: I'm just relieved it turned out well, and I repeat: DO NOT laugh at the bogus scuba diver! \:lol\:

#17 On Jun 7, 2012 Schmoops McGee wrote:

I squealed out loud with excitement when I saw this! I LOVE Steampunk style, so thank you for this really unique lot! \:wub\:

#18 On Jun 9, 2012 Bibas98 wrote:

OMG! That home is super amazing!!
\:\)

#19 On Jun 10, 2012 deliciousoso wrote:

\:puke\:

#20 On Jun 13, 2012 murfeel wrote:

Attention: If you install this lot and furniture is slung all over te place when you install it--make sure to Rig Fix your game in case some still-borked content managed to slip beneath the radar! \;\) Then re-download/install the lot.

#21 On Jun 15, 2012 JazUnknown wrote:

OMG this is AWESOME. i cant even start to imagine how much work u put into building this. its absolut stunning.\:eek\:

#22 On Jun 21, 2012 ashleytrouble wrote:

This is amazing! Thank you so much!

#23 On Jun 24, 2012 kryptonite1710 wrote:

This is crazy!! You did a fabulous job thank you so much for sharing!

#24 On Jul 10, 2012 orlov wrote:

\:rah\: Oh My god this is awesome! How did I miss this?

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