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More Hanover Kitchen recolors

Posted On Aug 13, 2008 | Click here to comment

As requested in a comment on my Hanover Kitchen Recolors, I've gone ahead and made some more recolors with brass handles. The wood tones are much like the existing recolors, with slight variations so the shelves (which don't have any hardware on them) won't appear to have duplicate recolors. I have a slightly brighter white, cherry, a dark cherry-ish mahogany, bleached oak, and a "regular" colored oak. I don't have pictures yet since my laptop graphics are too scary to show, but I'll be testing them on my desktop later and will have some pictures soon


Edit: Pictures!















I do have some more, but you'll have to wait until I upload them to see!

 

Hanover Kitchen and recolors

Posted On Aug 10, 2008 | Click here to comment

Currently set for publishing tomorrow is my Hanover Kitchen mesh set. It contains 9 items - counters, shelves, etc. No appliances though, I think there are enough maxis ones to match







Ive also got several recolors for the counter tops as well as the rest of the wood in the set. All wood tones and all countertops are mix 'n match.











I have a few more in the works as well

 

Hallway Set

Posted On Jul 24, 2008 | Click here to comment

At the request of sww, I've been working on a set to help clutter up hallways (cleverly named by me as "Hallway Set".) I have 5 meshes done so far - a decorative coat rack (with a shelf usable by two items), a mirror (with another shelf that you can put one item on), a small lamp, a small plant, and an end table (that you can put three things on)...and in addition each item has about 7 recolors (I'm too lazy to go count the exact amount :P). I'll be uploading it in 5 parts: one mesh and all of its recolors per set, and then hopefully I'll get them all into one superset eventually.


Meshes




My Favorite Recolor

 

Broken/Missing Files

Posted On Jun 22, 2008 | Click here to comment

As it's been posted in the site news, there is a server problem and a lot of files have gone missing from the server. It is NOT something that I can repair, fix, or have control of in any way. I am perfectly aware that several of my sets aren't working, but please, you do not have to report the items, leave comments, or PM me asking me why its not working and when I will fix it. There is nothing I can do about it, just periodically try to redownload the item(s) in question and hopefully it will work eventually.

 

"Shelby Hair" set problems

Posted On Jun 09, 2008 | Click here to comment

I've had several people today tell me that my Shelby Hair set has missing zips for the entire set as well as some of the recolors, so I've temporarily withdrew it until I can figure out why it's not working and hopefully get it fixed. It should be published again sometime in the next couple of days

ETA: I've reuploaded all the files, and I think it should be fixed now. It will be republished tomorrow.

ETA Again: It's published now and it looks like everything is working

 

Custom Animations!

Posted On Jun 08, 2008 | Click here to comment

Thanks to Echo's brilliance and some well written tutorials, I'm finally getting the hang of making completely custom object animations. Right now I have a lot of ideas for "environmental ambiance", subtle things that add detail to the game. Swaying trees, grass that billows back and forth, signs and flags that swing back and forth.



I started with the idea of a maple tree that sways in the breeze, but that didn't go quite as expected... so instead I've put that off a bit and am now working on garden signs that sway back and forth.



 

Special Effects

Posted On Apr 21, 2008 | 1 Comments

I've started a new set for all you storytellers that will be nothing but special effects for your screen shots. So far I have two meshes done, a full body effect and an orb effect, which share several recolors. I also plan on adding a few environmental effects, things like sun rays and fog. Depending how caught up in it I get, I might even try to custom poses to go along with the effects :P

A few samples of what I have so far:
Blue Orbs


Fireballs


Forest Ritual



It's fairly easy to use: The actual effect is found under Decorative > Sculptures, and is considered an object, so you have to use the "moveobjects on" cheat to place it right. So far I've found that you need to place the effect first, then the sim inside it. If you do it the other way, the effect snaps into the sims hand. Also, because its an object, it can snap into slots on tables and shelves. So for example, you have a sim in a jumping pose up in the air, you can use Windkeepers Hidden Shelves to move the effect into the air.


Set originally inspired by aikea_guinea's constant creativeness in her photo shoots

 

South Shore Dresser Problem - FIXED

Posted On Mar 22, 2008 | Click here to comment

I just had a small issue with my South Shore Dresser pointed out to me, in that the clothes in the drawer use the wood texture instead of the clothes. If you've already downloaded the file, don't worry, it's not going to break your game or anything. I'll have it fixed shortly and upload the new file :)

***Problem fixed, I've updated the file here

 

Fried Shrimp

Posted On Feb 17, 2008 | Click here to comment

Seeing the recent article about food in Free Time got me inspired, so I decided to try to make some of my own. To start with I decided to make fried shrimp. It wont be done for a few days... I still have to work out my sim preparing shrimp then magically getting a pork chop on the stove..




 

Tropical Patio Set

Posted On Feb 13, 2008 | Click here to comment

I felt like making something a little different than my past sets, and given the current weather, I thought something bright and tropical would fit the bill rather well. Should be published sometime this week depending on how lazy I feel :P



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