Latest Blog Headlines
Feb 27, 2013EA's Inspiring Creativity Contest
Dec 16, 2012Christmas Tree Garland 2012 Update
Sep 06, 2012The Guardian(s)!
Jul 30, 2012Updated Blender Baking Tutorial
Feb 25, 2012Problem installing Kaedyn Bedroom Set?
Dec 10, 2011Christmas!
Nov 27, 2011Cardboard Box Pet Beds - TS3!
Oct 28, 2011Pumpkin Patch
Oct 24, 2011Halloween Update
Oct 23, 2011Halloween
Blog post added Feb 27, 2013 | 2 comments
As you may or may not be aware of, with the upcoming release of The Sims 3 University Life, EA is hosting an "Inspiring Creativity" on how The Sims series has inspired creativity in it's plalyers. For me, as you are probably well aware, it has inspired creativity in me in the form of custom content. I've actually enjoyed making custom content and working with The Sims so much that I decided to go to college for it (very appropriate for the theme, if you ask me!) and am more than half-way through a degree in Video Game Design Foundations.
My entry for the contest can be viewed here under the "Art" category, and my username for the contest is KrisLW35. If you are a fan of my creations and would like to vote for me in this contest, I will be eternally grateful! (Please also note that you can vote once per day!)
A huge thank-you to, first off, the community who downloads and uses the content that I create - your support, feedback, and enthusiasm means the world to me! Secondly, a huge thank you to TSR for providing the tools, knowledge, and community that has been my second home for all these years!
Blog post added Dec 16, 2012 | 0 comments
Apparently there were some issues with my Christmas Tree 2012 Ribbon Garland. Several people reported that it wasn't showing up in the game, and upon closer inspection, the file had gotten crossed while I was uploading it resulting in the Garland actually giving out the file for the Tree. If you downloaded the garland and it didn't show up, that would be because you were essentially downloading and installing the tree twice.
I have straightened out the files and both the tree and garland should be giving out the proper files now. If the garland isn't showing up in your game, please re-download it. I'm not sure when the site cache will update the download to the new file, but I have stepped up the Revision on the garland to "2" and have written an update notice in the description for the entire set as well as the garland itself. If you downloaded the set shortly after it was released and the garland does not show up, you will need to redownload it to get the proper file.
Blog post added Sep 06, 2012 | 0 comments
I just wanted to post a small update about something I just finished and am quite proud of.
Right now, I'm calling it "The Guardian." It's a little statue that, originally, I was making for no reason. Then I decided that, since he looks kind of angry, it would be cool if he was actually protecting something - so I turned him into a burglar alarm!
I also adjusted the alarm effect so that it looks more like he is "screaming" when a burgalar comes near.
I'm not sure what else I am going to do with him. I've thought about making a couple of different versions and releasing of set of special alarms like this, or I may throw him in with a set of other spooky Halloween/supernatural themed things - only time will tell!
Blog post added Jul 30, 2012 | 0 comments
I have finally gotten around to updating my multiplier baking tutorial for the new Blender interface (versions 2.5 and newer). The updated tutorial can be downloaded here. As with the last version, this tutorial does not cover any aspect of mesh creation - only baking the shadows. If anything in the tutorial is unclear or you need further assistance, feel free to send me a PM and I will be happy to help!
Blog post added Feb 25, 2012 | 0 comments
It has recently been brought to my attention that because of an error in the way that Workshop was exporting objects, those of you who only have the base game installed may not be able to install certain content. As far as I know, my Kaedyn Bedroom Set was the only set that I have that is affected by this bug. There is nothing wrong as far as gameplay goes, so, if you were able to install it, then there is no problem for you. I will be update the set soon to resolve this, and it should then install in any game configuration. If you tried to install it and you were unable to, just hang on! It will be updated soon!
Blog post added Dec 10, 2011 | 1 comments
Yes, I know that I still haven't published the pet stuff from my last post - not to worry, though! It's still in the pipeline, I'm hoping to have it finished this weekend and published by the beginning of next week. In addition to that, I now present my Christmas set for this year.
Christmas Trees! Except with a bit of a twist, this year. Instead of making a completely pre-made tree, I have created it as a "build a tree" kit. Each component of the tree is individual, so users can place only what they want on the tree. Currently, in addition to a plain, bare tree, the components consist of: Round bulb ornaments, snowflake ornaments, pinecones, rainbow lights, white lights, cool lights (shades of blue and green), warm lights (shades of red, yellow, and orange), garland, vertical garland, and the star tree-topper. You can use them all if you wish, or you could simply cover your tree in pinecones if that is what you prefer! I also might make some bows for the tree, pending how much time I have.
(The middle tree in this picture has "everything" on it. The left is a "cool" tree with pinecones, cool lights, snowflakes, and vertical garland, and the right tree is a "warm" tree with warm lights, and bulb ornaments. Click image to enlarge.)
I have gone to EXTREMELY great lengths to make this entire set a visually pleasing as possible. As a result, if everything is taken from the catalog and placed directly on the tree as-is (without rotating it, or holding alt, etc) then you will find that nothing "overlaps" or cuts through any of the other parts.
The garland was wrapped around the tree one little section a time, for hours, to ensure that it goes over/under/around the tree branches and not through them. Each item was individually placed so that there should be no tree branches sticking through anything. The items have also been arranged in a way that allows them all to be on the tree at once without any overlap or items clipping through other items.
Also, if you have anything in your game that you think would be a neat tree topper, by all means, use it! There is a slot at the top of the tree that star snaps into, but you can put any small deco item up there instead!
Blog post added Nov 27, 2011 | 2 comments
Hi everyone! Just a small update to show that I've converted my Cardboard Pet Box from TS2 over to TS3. This is the "small" version, I will also attempt to enlarge it to the "large" size pet bed as well. Both the Cardboard and the Cloth (Newspaper) are recolorable, and there is a "clean" variation for those who aren't quite as evil!
Click image to enlarge.
Blog post added Oct 28, 2011 | 1 comments
Because you can never have too many things that glow, I present to you a glowing Jack-O-Lantern! As seen here, it comes with 3 default variations, and of course the pumpkin and the stem are both recolorable. Once again, though, the glow is NOT recolorable. This time I'm not terribly bothered by it, because, well, Jack-O-Lanterns don't usually come in glowing colors! I'll probably make it in a smaller size, but there won't be a thousand versions like with my Evil Halloween Trees set. It's considerably harder to carve out different faces and still keep the pumpkin "round," so I don't know yet if I want to make them with different faces or not.
This Jack-O-Lantern is, of course, part of a larger set: The Pumpkin Patch. So far, it contains the Jack-O-Lantern, three sizes of a regular pumpkin, and two versions of a pumpkin vine (one with pumpkins, and one without). I have a few more things planned for this set: either a hay bale that is a table to place pumpkins on, or a tree stump that is a table (maybe both!) , posibly a scarecrow of some kind, and old lantern, maybe a pitch fork... we'll have to see what else I can think of!
Click to enlarge. Images will open in a new window.
Blog post added Oct 24, 2011 | 2 comments
Just a quick update on my current Halloween set! I ended up making four different versions, and each one comes in five colors for a total of 20 trees! That may or may not be a lot to you, but you can always choose not to install any of the ones that you don't like! Also, just to clarify: these are only deco. They do not actually do anything in game. (Imagine if they were like the magic gnomes and were randomly appearing and disappearing all over the lot!) You could have your cat scratch them, if you want. Although they might scratch back! Just kidding! Cats won't have the urge to scratch this any more than any other object, and will still prefer a scratching post if one is avalible.
Blog post added Oct 23, 2011 | 2 comments
Just a quick preview of a set that I just started for Halloween! A set that I am calling, for now, "Evil Halloween Trees" (How original! I know...)
Notice anything unusual about it? I'll give you a hint: the glow! It's the result of a material called "Full Bright" (for any other creators who might be interested) that makes things "glow". I've never seen this effect used in any Custom Content before, so I am incredibly excited at the possibility that this may be the first time! (Apologies to any creators who might have already made use of this technique, I just haven't seen it!)
There is one downside to the shiny, pretty, fancy looking effect, though, in that the glow color is NOT recolorable. Gasp! Horror! I know. I hate when things are not recolorable! The tree bark is recolorable, but everything that is orange can not be changed from within the game. To counter this tragedy, I'm thinking about maybe making multiple versions of each tree, with a different color. I'm thinking Orange, Red, and Purple. No guarantees, though! I may end up with more, or fewer colors.
I'm also highly considering taking this effect to some regular Jack-O-Lantern pumpkins, so stay tuned!