Just made new Curved glass balcony fence in 2 versions 1 with the same glass as my other glass fence and the 2nd that has fully pattern and colourable glass :)
Hi just posted update to my glass fence and railing. I've rejuiced the poly count and fixed the annoying black line on the handrail (multi error) also replaced the mask as the red green blue i was using weren't true but fixed now so no more colours blending together in pattern recolour. Will be looking at the rest of my objects with a view to improving the meshs and multipilers. Will be looking at them in order of downloads with the most downloaded getting fixed first.
Hi i've just uploaded a new Electric gate that ive made after reading comments about my elec security gate. I was agast that people would use it for the main gate to there house. Hence i put what i was working on to one side to make this giving a sence of style to your enterance. (that overlay tall gate from EA just disant look right) fully recolourable in 3 parts the control box, posts and gate frame and the filling rails (see pic) published 19th :)
At last im posting my electric gate for my security fence. had to redesign after first mesh hit more than 10k polygons :(. That and the bone joints that crashed milkshape everytime i tried to veiw them hopfully my work round works fine but if you find problems please let me know
heres a peek at my new fence gettin published tomoz(19th) hope you like :)
Hi I've put my conservitory to one side just now, cant get the roof to work right (glass keeps disappearing) and i wont post sumthing i'm not happy with. I'm been working on some other stuff and have A new fence an gate ready to go (this got the gate diaganial to do) which i hope to post in a day or 2.
Hi just to up date im posting my new security gate and fence 2night, the gate wont work on the diaganal but ive since discovered that none of the ea gates do. I have the mesh fixed fine but i have to change to slots and footprints to diag an i don't no how to do that yet sojust posting as straight.
One small thing i have noticed with my game and garage doors i have posted they are not working right (not sure if ive regfixed them but thought i had) but if u download the fixed files from trs they work fine. I will get round to fixing them soon along with new multipilers for them.
Making a new build set for a conservatory. new windows door and roof windows and hopefully roof decor like in british conservatorys. Work in progress windows ok door need new uv map but i plan to mesh up all the roof windows then fix uvmap and muti, mask etc.
Eventually got my main roof panels meshed to my liking (angles are a real pain) so now on with roof sides. Interstingly when testing in game i lose parts of the mesh when viewed from differant angles so i tried with some ea windows and found the same problem. Not sure if its a game glitch or my graphics card (anyone else have this prob) heres pic of roof mesh
Finshed gate to match my fence Yah!! Just getting ready to post now. The glass is a slitlly different color, the setting are the same but i had to use glass for portals as the glass for fence didn't work (it doesnt work in the ea gate i cloned ether lol) heres a sneek peek. found it also looks good with wooden rails
Well i meshed a gate for my fence, set the bones, U v mapped imported and saved. Looked fine till i loaded into blender. I've got the new uvmap on top of the old 1. Total disaster Ive saved the new 1 over the old :( so thats 4hrs down the drain and i have to mesh the whole thing agian I could scream!!!
Fixed mesh Yaha!! heres sum pics of work in progress. just need to make multi, mask spec
I have this house that i built at the same time as my stark modern villa but never posted.(wanted it free not subscriber only) Its the big bro the stark mod. It boasts 2 floors, basement, double garage and gate'd parking. 2 pools with the larger having windows letting light into the basement where there is a gym/game room and staff bedroom. Large angled rooms and windows flood the building with light and give amasing views over the bay. Heres a preview front/back
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