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Posted by Thomas|TSR on Jun 1, 2009• TSR goes open source!
We are happy to report that our Workshop tool is progressing nicely. Much of the necessary research has been completed and we have begun the process of putting it all together and to make some magic happen. In an effort to speed things up and make sure the community gets to see custom objects in the game sooner rather then later, we have decided to make the backend part of this project open source. Together with the likes of Delphy, Inge_Jones, Peter L Jones, Echo, jfade and Karybdis (to name a few, others to follow) we will pool our knowledge together and solve the challenges ahead of us as a collaborating team. More updates to follow :)
Edit to clarify: The Open Source team are working on the code that will allow us and other websites to develop software to support Sims 3 Custom Content. They aren't working on the TSR Workshop directly, they are working on the generic libraries that as Open Source, anybody can use. /Steve
Edit no 2: Those names mentioned above was a list of modders supporting open source in the past. All have acknowledged their participation in Sims 3 and this project with the exception of Mootilda and Atavera (thus their names are removed). We're sorry for the confusion!

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