Televisions, computers and laptops have animated screens. These need to be treated carefully in order to ensure they display correctly in the game and the best way to approach these special objects is to use part of the EA mesh and integrate it with your own.
use the original object's screen and resize it to fit your mesh
don't change the proportions of the screen too much - it will stretch the displayed image in the game
don't remap the EA screen - ignore it (you don't need to leave space for it on your multiplier)
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