The process of making a pattern entails creating an RGB image in PNG or DDS format (see also:Sims 3 Pattern Making Tutorial and our wide range of pattern tutorials listed below) and then importing it into the Workshop using the built-in Pattern plugin.
Patterns are not typical images in their raw format (see the images below which show the final pattern in the pattern plugin, together with the image that made it). The image is actually made up of varying degrees of grey on the red, green, blue and alpha channels , but greyscale images on each channel of an RGBA (red, green, blue, alpha channels) image (the final brick pattern in the game is made up of shades of red, green, blue and alpha greys in the underlying image). Each channel represents one of the four pattern colours of the Create-A-Style Tool in the game. Note that the alpha channel for 4-colour patterns (see also: ) is only available when using DDS format.
We have a full range of pattern tutorials available here:
Sims 3 Pattern Making Tutorial (Photoshop - using a premade texture)
Custom Pattern Tutorial for Photoshop (No Masking Required) (Photoshop - making your own simple design)
Gimp Sims 3 Pattern Tutorial (Gimp)
How to Make Patterns Using PSP (Paint Shop Pro)
Sims 3 Workshop Patterns Plugin Manual (In Turkish / Türkçe) (Turkish)
TSR Workshop Pattern Tool Video Tutorial (Video tutorial)
For more resources: see Where do I get help with TSR Workshop?.
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