Content / Tutorials / Sims 2 / Meshing Programs
Even easier spirals
Author: BlackGarden | Posted Dec 11, 2007
A method of creating spirals quickly and easily. This can be used in all kinds of meshing and is a really useful trick to know.
Requires some very basic knowledge of MilkShape's tools. For another method, I recommend ChazDesigns' tutorial, available here:
http://www.thesimsresource.com/downloads/articles/sims2/tutorials/hair/259322/
- you'll probably find each method useful in different situations!
Exporting an object from C4D in the game
Author: ogula | Posted Sep 20, 2007
This tutorial will help those who use Cinema 4D for meshing their new objects and have had problems importing them
into the game. It will guide you through, but also will expect you to know the object making process in simpe in
some way.
How to make Afro-Centric Hair
Author: Hellfrozeover | Posted Apr 2, 2007
This tutorial shows the basics of meshing and shows how to create an afro-centric hair.
Read more » | Download PDFUnderstanding UV Mapping: The Basics
Author: Spaik | Posted Feb 1, 2007
This is a beginner tutorial that will explain you what an UV map is and how to choose the best mapping for your newly made 3D mesh. It's based on UVMapper, which is free, and only covers UV maps (not cloning in Simpe, meshing or texturing).
Add Comment | Download PDFCustom Car Creation Tutorial
The tutorial will not explain how to make your mesh (the ambitions creator should
already know how to mesh and should have experience making simpler objects such as
tables and chairs. All this is mentioned in the tutorial, however.
Adding an alpha part to a body mesh
Author: Grizzelda | Posted Sep 25, 2006
This is 1 method for adding an alpha part to a body mesh.
Read more » | Download PDFBasic Spiral curls meshing
Author: ChazDesigns | Posted Jan 27, 2006
Learn how to create a simple sipral for hair meshes in easy steps. All the instuctions on how to build a simple spiral with tools using Milkshape.
Read more » | Download PDFNew object creation, the basics
Author: simaddict99 | Posted Jan 8, 2006
A basic tutorial for cloning, exporting & importing object meshes via SimPE (new GUI) using Milkshape 3D. It does not cover advanced modding such as mesh group additions, BHAV & MATD modifications etc. It also does not explain how to create or modify a mesh, nor UV mapping or texturing.
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