JavaScript is currently disabled in your browser, The Sims resource will not work properly without it.
If you need instructions for how to do this click here.
TSR - A-Z Object Meshing in TSR Workshop
Subscribe Now - 2 months for Euro 9.95!

Tutorials / Sims 3 / View

 

Statistics:
  • Views: 7716
Advertisement

Posted by Apple on Oct 28, 2009• A-Z Object Meshing in TSR Workshop

You Will Need

You'll need a few things before we begin, so please make sure you have these before you get started.

You'll need:
* A Graphics Editor capable of supporting DDS
* The TSR Workshop
* Milkshape 3D (Recommended 1.8.4 or later)

Note:
You must be familiar with your graphic editor, the DDS file format and know some basic commands in Milkshape 3D. (You must have purchased Milkshape 3D as the trial version does not allow import / export, this is vital in this tutorial).

 

Step 1 - Download TSR Workshop

Right, start off by downloading the Workshop software, which can be found here http://www.thesimsresource.com/workshop/ (The latest version is usually available here), and once it has downloaded make sure you install the program.

 

Step 2 - Installing the Milkshape Plugins

Before launching Workshop for the first time, you need to install the Milkshape Plug-ins.
Go to this directory: C:\Program Files\The Sims Resource\TSR Workshop\Extras\Milkshape plugins\ and copy the following two files to C:\Program Files\Milkshape 3D 1.8.4\.

It is vital that you don't skip this step, otherwise you won't be able to edit some files later on.

 

Step 3 - Load TSR Workshop

Go to your Start Menu > All Programs and load the TSR Workshop (it may take a while to load if this is your first time loading it).
You’ll be greeted with a splash screen where you can see the loading progress of Workshop, and then the main Workshop Interface after that.

We’re going to now clone an object, and load it into the Workshop ready for editing.

Step 4 - Creating a New Project

Navigate to the top left of the Workshop UI and click on the ‘Create new Project’ button which looks like this:

For future reference, 'Open project' will open up any .wrk file (The file format in which TSR Workshop saves a project, so it can easily be edited later).

'Recent projects' will list your recently opened / saved .wrk files, so you can load them quickly if need be.

 

Step 5 - Loading the Object List

Select ‘objects’ from the next pop-up, next you should select 'object' again like I have in the image.

Click on ‘Next’ on the bottom right, and wait for the objects to load (Again depending on your computer this could take a while).

 

Step 6 - Selecting an Object to Clone

Once the object list has loaded, select the item you wish to create. I’ll go through this tutorial creating a table, but feel free to explore and clone whatever you wish to.

If you're unfamiliar to the concept of object meshing, then I would strongly advise that you start off by making a table, it'll be a lot easier to follow this tutorial.

The process of loading the object list can vary depending on the speed of your computer.

 

I’m going to clone the Table coffee mission2x1 here, but as you can see from the picture that’s pretty much the selection process.

And once you have selected the object you wish to clone, in the bottom right corner click on ‘Next’.

22 Comment(s)

Note: We do our best to make sure the comments posted are of non-offensive material and on-topic. If you see something that is irrelevant or abusive, please report it and we will remove it as soon as possible.

On Oct 28, 2009 Gabrielin wrote:
Very very good!!! But, how I change the texture that it isn't good because I change the mesh? Do you understand?
On Oct 28, 2009 Apple wrote:
Could anyone with questions please ask them here * http://forums.thesimsresource.com/forumdisplay.php?f=693 * Many thanks!
On Oct 28, 2009 guth75 wrote:
THANK YOU! THANK YOU! THANK YOU! I needed this, great tutorial!
On Oct 29, 2009 tnmomma2 wrote:
thank you very very much ineeded to learn how and had no ideal how to do this
On Oct 29, 2009 Giuseppe778 wrote:
Many thanks for making this tutorial, it's very useful!
On Oct 30, 2009 DT456 wrote:
Thank you for this tutorial! It will  be very useful for me as I want to mesh! (wasn´t able to do that in Sims 2 ) Thank you again!
On Nov 2, 2009 cheater_guy wrote:
I can't use 3D modeling anyone can teach me??
On Nov 2, 2009 SIMpathisch wrote:
one question: i don't wanted to suscribe... Can I do it without subscribing?
On Nov 4, 2009 Gosik wrote:
It's a great tutorial! Helped me with a few things... Thank you
On Nov 5, 2009 francy_s83 wrote:
  It's the first time I mesh.... I don't understand how you pass from step 15 to step 16, what's the groundshadow mesh? thank you!!  
On Nov 6, 2009 oldmember_kitty3500 wrote:
thanks for your work! It helps me a lot!
On Nov 11, 2009 exele1315 wrote:
this tutorial helped me to begin first project!great thanks!
On Nov 13, 2009 congala wrote:
Je n'aime pasunderstand ............................................. .................................................. .......................... : (Stupide Am
On Nov 15, 2009 makeyousmile wrote:
Does anyone know a good tutorial on multipliers and stencil masks? I understood everything except that part.:|
On Nov 15, 2009 poundingheart wrote:
  great tuturial but u lost me at #16 as I dont know how to build/create shapes etc thanks
On Nov 15, 2009 Br1 wrote:
help!!! Step 19 to step 25!!! I can't do them!!! Please hel me! Thanks! (in the game i see a transparen object)
On Nov 16, 2009 Apple wrote:
I will redirect all of your questions to the forums later today. I will comment on them but then this gives scope for other artists to give useful input. Thanks for your patience
On Nov 17, 2009 fraleo94 wrote:
I can't find TSRW object in "import" (step 14). I first installed Workshop, then I download and installed Milkshape. When I read the tutorial, I uninstalled all programmes and then follow the right steps (first Milkshape, then Workshop), but I still can't find "TSRW object". Thank you for your help.
On Nov 17, 2009 wielkaa wrote:
Can I use Maya instead of Milkshape?
On Nov 17, 2009 fraleo94 wrote:
I tried to have some information about Milkshape on the net and I discovered that the download is free but I need a code - that costs 25 euros - to use the programme. Is there a free programme that is also good? Thanks.
On Nov 17, 2009 Sims2boss wrote:
One big question and please if anyone knows please confirm, can the object be created in maya then braught over to milkshape to assign bones etc ? ty x
On Nov 21, 2009 oldmember_Ayrlyn8 wrote:
I'd love to use this tutorial, but no matter what I try, I can't get milkshake to import the tsr stuff.  I have the plugins in the right place, but TSR just will not show up as an option. 

Add a Comment

Warning: Use of bad language, unsuitable links or flaming will result in deletion of your account - regardless of your membership status. Please note that comments must be suitable for our PG13 audience. Your IP address is logged and abuse of this service will result in a ban and evidence sent to your ISP.

 

This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners.
Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.