Tutorials / Sims 3 / View
Posted by Apple on Oct 28, 2009• A-Z Object Meshing in TSR Workshop
You Will Need
You'll need a few things before we begin, so please make sure you have these before you get started.
You'll need:
* A Graphics Editor capable of supporting DDS
* The TSR Workshop
* Milkshape 3D (Recommended 1.8.4 or later)
Note:
You must be familiar with your graphic editor, the DDS file format and know some basic commands in Milkshape 3D. (You must have purchased Milkshape 3D as the trial version does not allow import / export, this is vital in this tutorial).
Step 1 - Download TSR Workshop
Right, start off by downloading the Workshop software, which can be found here http://www.thesimsresource.com/workshop/ (The latest version is usually available here), and once it has downloaded make sure you install the program.
Step 2 - Installing the Milkshape Plugins
Before launching Workshop for the first time, you need to install the Milkshape Plug-ins.
Go to this directory: C:\Program Files\The Sims Resource\TSR Workshop\Extras\Milkshape plugins\ and copy the following two files to C:\Program Files\Milkshape 3D 1.8.4\.
It is vital that you don't skip this step, otherwise you won't be able to edit some files later on.
Step 3 - Load TSR Workshop
Go to your Start Menu > All Programs and load the TSR Workshop (it may take a while to load if this is your first time loading it).
You’ll be greeted with a splash screen where you can see the loading progress of Workshop, and then the main Workshop Interface after that.
We’re going to now clone an object, and load it into the Workshop ready for editing.
Step 4 - Creating a New Project
Navigate to the top left of the Workshop UI and click on the ‘Create new Project’ button which looks like this:
For future reference, 'Open project' will open up any .wrk file (The file format in which TSR Workshop saves a project, so it can easily be edited later).
'Recent projects' will list your recently opened / saved .wrk files, so you can load them quickly if need be.
Step 5 - Loading the Object List
Select ‘objects’ from the next pop-up, next you should select 'object' again like I have in the image.
Click on ‘Next’ on the bottom right, and wait for the objects to load (Again depending on your computer this could take a while).
Step 6 - Selecting an Object to Clone
Once the object list has loaded, select the item you wish to create. I’ll go through this tutorial creating a table, but feel free to explore and clone whatever you wish to.
If you're unfamiliar to the concept of object meshing, then I would strongly advise that you start off by making a table, it'll be a lot easier to follow this tutorial.
The process of loading the object list can vary depending on the speed of your computer.
I’m going to clone the Table coffee mission2x1 here, but as you can see from the picture that’s pretty much the selection process.
And once you have selected the object you wish to clone, in the bottom right corner click on ‘Next’.


22 Comment(s)
Note: We do our best to make sure the comments posted are of non-offensive material and on-topic. If you see something that is irrelevant or abusive, please report it and we will remove it as soon as possible.
Add a Comment
Warning: Use of bad language, unsuitable links or flaming will result in deletion of your account - regardless of your membership status. Please note that comments must be suitable for our PG13 audience. Your IP address is logged and abuse of this service will result in a ban and evidence sent to your ISP.