Tutorials / Sims 2 / Houses / View
Posted by hatshepsut on Oct 6, 2008• A Guide to Apartment Building
Introduction
Ok, so you’ve excitedly rushed out and grabbed a copy of Apartment Life, taken a look around and gasped in awe at all the new features and items and now you want to build your own apartments. However, this EP like many before it comes with its’ own set of new pit falls, challenges and opportunities. In this walkthrough I hope to guide you through some of the most common mistakes, teach you how to deal with some of the strange quirks that this EP throws at you and hopefully help you achieve your goal of building your dream multi-family residences!
Planning
An important part of any lot building and with apartments being semi-communal there’s a few extra things to consider before plonking down your building!
First of all choose an appropriate sized plot for you apartment. Perhaps even sketch something out on some graph paper before you start building. There’s nothing more frustrating than getting half way through building a row of houses and not having enough space left to place that last wall! Similarly it can be awkward to fill acres of empty space with a small building stuck in the middle!
It might also be tempting to build huge skyscrapers
busting at the seams with apartments, but keep in mind that only 4 playable
families can move into any apartment lot.
Although any remaining unoccupied apartments would be taken by NPCs your
game might well slow down to a crawl!Any
open area will be considered a communal area.
Once the lot is zoned and occupied you will be unable to add or move any
items in this space (without resorting to cheats) so plan these areas carefully
and decide exactly how you want them to be used.
Some basics
To start building an apartment lot it is best to choose a residential zoned lot.
Don’t forget that the main door into the apartment needs
to be the ‘Unique Separator’ apartment door with the door mat facing outwards.
To rezone a lot to an apartment, once it’s built to your
satisfaction open up the cheat menu (shift + ctrl + c) and enter the cheat changelotzoning apartmentbase. Save your lot and return to the neighbourhood
screen. When you re-enter the lot it
should have the apartment mailbox and most of the build tools will now be
disabled.
Here are a few examples of enclosed and unenclosed areas and how they work.
This picture shows the ground floor of a multi storey
apartment block. The blue indicates
a main front entrance. This can be any
type of ordinary door, NOT the ‘Unique Separator’ door.
The red indicates an apartment door. Notice there is no other entrance into the apartment itself.
The communal area to the rear may appear to be enclosed by fencing but there is a gate causing a break in the fence leading to the street area so this would be considered by the game to be an open communal space.
This
is the upper floor of the same apartment block.
Again the red indicates the apartment door. (Note the doormat always faces outward) This time the apartments have another opening
onto a balcony. This works because the
balcony is fully enclosed by fencing with no breaks or gates etc. and so is
seen by the game as just another room to the apartment.
Beach Lots and Home Business’s Noooo!
Unfortunately beach apartments are a no no. Rezoning a beach lot to an apartment can cause serious corruption so DON’T DO IT!
Another limitation of apartment lots is that they’re not intended for business use. Building a row of shops with apartments over might seem like a great idea but unfortunately won’t work. Bummer! We’re back to the principle that the shop door would be treated as an unenclosed 2nd entrance to the apartment and therefore the shop treated as a communal area, not associated with the owner’s apartment.
While
it’s not really possible for your sim to run their own business at home, it is
possible to have some community based items on an apartment lot in the communal
areas and they will work such as the diner.
To do this you need to rezone your lot to a community lot – changelotzoning community, add the
items you wish to use then rezone the lot back to an apartment – changelotzoning apartmentbase.
I did try to add a shop building with the intention of having it operated by a townie by installing the cash register but to my dismay that didn’t work out. The townie failed to appear behind the counter and I was left with an unattended shop!
Apartment lots cannot be placed into vacation hoods or a university campus. I guess dorms will have to suffice!
On the Level
As we saw earlier one of the quirks with Apartment life is that there can only be one unenclosed doorway into each unit. Not usually a problem unless you also want a door that leads to a back yard. If your property is built without a foundation then all you need to do is enclose the back yard entirely with fencing or a half wall (no gates).
Things become a little more complicated if your property
is built on a foundation and you want a door into the back yard. Enclosing the yard with fencing will not work
in this case as the game sees the fencing as being on a different level to the
doorway and thus the back door is seen as a 2nd unenclosed entrance
into the building which is not acceptable and you may get this error when you
try to rezone the lot:
One
work-around to this problem is to enclose the back yard with a section of
foundation and add a 2nd enclosure of fencing on top. While this method works ok, it can look
rather bulky and unattractive and cause the back yard to be cast into darkness.
Using
the stage tool will allow in light but still ooks rather unappealing:
We can take this method a step further though by removing the foundation from beneath the fencing on top and replace with another fence type to produce a more attractive combined fence. It is the upper section of fencing that is providing the necessary enclosure. Again don’t add any gates. *Note - If you have used the stage tool to enclose the backyard you will be unable to remove the stage from beneath the fence on top so it’s best to use the foundation for this method.


This game sure does have its little quirks and I’ve found that sometimes if you have several detached houses in a row built on foundations only one of the houses needs to be fenced in this way. The others can be fenced normally without causing any problems. However you may lose this setting if you decide to rezone the lot again after zoning it as an apartment.
Garages and car ports
If you’re building a row of properties with garages then
the entrance to the apartment needs to be on the same level as the garage
associated with it and share a common wall with that garage.
Annoyingly
garages built underneath apartments whose doors are on the 2nd floor
will be treated as communal areas and rendered unusable. However, this also has a work-around. You can insert a stairway from inside the
garage directly into the apartment above and the garage will be functional so
long as there aren’t any other doors leading out of it. I’ve found this method to work quite well and
doesn’t appear to cause problems with visiting sims using the wrong entrance or
strangers wandering into the apartment from the stairway.
Garages
on foundations also prove to be problematic.
The apartment door is seen as being on a different level to the garage
door so when rezoning the lot it becomes invalid.
As car ports and open driveways are generally unenclosed these will also be considered as communal areas and so be unusable.
Eeek! Where did all my lovely furniture go?
I’m sure many of us have experienced this by now. You’ve built a lovely apartment block, got it all beautifully decorated and landscaped and spent the last umpteen number of hours carefully and lovingly furnishing each and every apartment. You’re so excited when your 1st sim family moves in; you can’t wait to see them applauding all the neat things you’ve filled their new home with when shock horror – all you’re left with is a few measly kitchen counters and the odd light fitting!
While it is true that many apartments in real life are rented out fully furnished many are not and Apartment Life takes it upon itself to decide that unfurnished apartments are the way to go! But do not fear, all is not lost.
Once you’ve moved in your family open up the cheat box
and enter boolprop testingcheatsenabled
true. Hold down shift and click on
the door of the apartment you want your sims to occupy and select ‘rent
furnished apartment’. Let your sim sign
up with the landlord then open up the cheat box again and enter boolprop testingcheatsenabled false to
deactivate the cheat (very important to do this). What would you know, all that lovely
furniture has re-appeared! Yay!
Living on the Ceiling and Up the Wall
Finally we have ceilings so for goodness sake use them! It’s very easy to forget when you’re building lots with uneven walls that the bits that stick out will look a whole lot better from the inside if they have ceiling tiles applied and don’t forget the area directly underneath the roof too.


Another nice new feature is the ability to move objects up and down the walls, very handy for creating interesting picture collages and multiple shelving. However, this ability does not apply to all wall based objects such as windows, mirrors, curtains and wall based TVs’.
To move an object up a wall 1st place it
against the wall and use the ‘[‘ key to move the object upwards or the ‘]’ key
to move the object downwards. To place
more than one object on the same section of wall hold down the Ctrl + Alt keys
together and place the object.
Odds and Ends
Just a couple more things to bear in mind before you run off to create your architectural masterpiece.
First
of all be careful if you’re considering dividing rooms using the ‘Great Divide’
fence tool. A friend of mine used it to
separate her living room from her kitchen and accidentally turned the kitchen
into a communal area!
Also be careful of placing walk-in closets against external walls:


Looks fine on the inside... But looks silly on the outside!
Another thing I’ve seen asked about is whether the pipe work/air shafts are required to make the air conditioners/radiators & garbage shoots work. The simple answer is no, they are decorative items only.
Summary of useful cheats
|
AL Cheats |
|
| boolprop aptsublotspecifictoolsdisabled
false/true
|
Enables full buy/build mode in occupied apartments. (Use with caution as any changes you make will only affect the family/apartment you are playing.) |
|
boolprop aptbaselotspecifictoolsdisabled false/ true |
Enables full buy/build mode in unoccupied apartments. |
|
|
|
|
Some other useful cheats |
|
|
changelotzoning residential / community / apartmentbase / hotel / dorm / greek / secretsociety |
Changes lot type |
|
sethighestallowedlevel * |
Allows you build more than 5 stories high. * number of stories you wish to have. |
|
moveobjects on/off |
Allows you place objects anywhere. |
|
boolprop snapobjectstogrid true/false
|
Allows you to place objects without the grid constraints. Very useful when used in conjunction with the moveobjects cheat. |
|
boolprop allow45degreeangleofrotation true/false |
Allows objects to be turned at a 45 degree angle. |
|
boolprop showcatalogepflags true/false |
In build/buy mode shows which EP/SP items come from. |
|
boolprop constrainfloorelevationtrue/false |
Allows you to manipulate the ground level even underneath buildings. |
|
15-75 |
Adjusts the angle of the entire roof. |
|
individualroofslopeangle 15-75 |
Adjusts the angle of individual roof sections. Choose the degree of angle you wish and hold down ctrl + alt while clicking on the roof section you wish to alter. |
|
boolprop testingcheatsenabled true/false
|
Opens up a wide selection of options. Use only when necessary and with caution and always deactivate the cheat when you’re finished using it. |
Credits and stuff
I hope this little bit of guidance has been some use to you in planning your apartments/duplexes/condo’s etc and helped with a few of the ‘why doesn’t this work?’ moments you might have been experiencing. Of course I couldn’t have done it without a little help myself and a huge plate load of cookies goes to estatica for pointing, no, shoving me in the right direction. Some jaffa cakes go to swmeek for the dresser tip and a bar of chocolate goes to sww for not nagging me too much to get the job done!
Happy building!
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31 Comment(s)
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very useful thx!
Very handy reference, thank you for taking the time to create this
This is very useful, and well written. Thanks for taking the time and sharing!
omg thanks for this tutorial
Thanks so much! This was very helpful.
great tutorial, thanks
Thank you so much for this! It's so very useful - and a good compendium for the practical cheats, too!
OMG TY TY TY TY TY!!!!!!!!!!!!!!!!!!!!!!!
*does a lil dance*
Thank you! I just installed AL and really needed a good tutorial I can print out and have handy on my desk!
thanks. now I can get my simmies into their Elite apartments. Thanks Hatshepsut!
p.S Luv ur username
Thank you for this. Basic, just what I needed!
Thank you for this. This is very useful
That was the most useful tutorial I have read. I have looked all over for a tutorial about apartments and I almost gave up! Thanks for making this. It was awesome!
Wonderful, it helped me a lot!!
wonderfully helpful... sorted out my mistake in seconds!
cheers!
it wont let me open it
awesome thanks!
Thanks ur the best!!
Thanks for putting this up
I find really useful and I appreciate it <3
Thank you for writing this guide! I appreciate all of the work that went into it.
Thank you so much. Very well written and helpful.
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