Tutorials / View Tutorial

By on Jun 1, 2007 • Making your own NonDefault Pet Collar

A quick and easy way to make your own cat and dog collars. Some recoloring experience is needed as I do not cover how to actually recolor an object. No meshing required! Tutorial and recolor templates are included. Level: Advanced basic/intermediate

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What you will need:

*  SimPE

*  Theoriginal collar packages and the collar recolor templates found here: http://www.modthesims2.com/member/showthread.php?t=220887

*  Thegraphics program of your choice

Step 1.

Open Object workshop

 

Step 2.

Click on Open

Step 3.

Choose which collar package you want torecolor.  Paleowesdogcollar is for dogs, Paleowescatcollar is for cats.

 

Step 4.

Choose CLONE as there is no material overridefor CEP to work with, and all your collars will be stand-alones. Make sure allsettings the way they are here:

 

Step 5.

Click start

Step 6.

Enter description or not, I don't think itmatters.

Step 7.

Click Finish.

 

 

Step 8.

Give it a model name.

 

Step 9.

Choose Update. 

Step 10.

Click OK.

 

 

Step 11.

The Save as dialogue box will come up.  Nameyour package.  I always name it the same as the model name. Make sure you saveit in your downloads folder.

 

Step 12.

Scroll down and click on texture image. 

Step 13.

Click on Plugin View. Change texture towhatever you want using the templates (or export the texture) and the Build DXTor import and update all sizes.  LEAVE the buckle part alone.  You can use thetemplates provided for recoloring, since my original package is more of a solidthing. 

Step 14.

Click on XMOL (Mesh Overlay)and click onlucollarsmoothpaleo1_plainorange if you are doing the dog collar (or if you aredoing the cat, there is only one XMOL-click on it). 

Step 15.

Scroll down to family (dtstring). This is theGUID and must be unique.

Step 16.

On the toolbar go up to Tools-Objecttools-Hash generator.  Click on GUID option.  Highlight, copy (Ctrl+C) thenumber you get and paste it (Ctrl+V) into the family line. Click Commit.

 

 

Step 17.

Get a new GUID and do the copy paste thingfor the ducollarsmoothpaleo1_orange.  This is for large dogs.  The lucollar isfor small dogs.

Step 18.

Click on Save.  DO NOT FIX INTEGRITY.  Testyour package.

 

NOTE: DO NOT CHANGE ANYTHING OTHER THAN THETEXTURE AND THE GUID.  IT WiLL CAUSE THE PACKAGE TO NOT WORK. 

Short version:

recoloring is ridiculously easy with thispackage.  All you have to do is clone the original package, either the dog orcat package, give it a new model name. Change the texture and give new GUID'sfor both small and large dogs in the family line of the XMOL.  That is it. 

Notes on template for recoloring. 

There are two templates to show you thepattern.  Template one, shows how a stripped pattern works and the order thecolors or patterns will show up on the collar.  Template two, shows the orderof any items.  Starting at the left ear of the animal and going in a clockwisedirection(if you are the animal, your left ear) the numbers show the order ofthe collar pattern. 1,2,3 repeats and then is followed by 4,5,6,7,8 and 9. Sothe order is 1,2,3,1,2,3,4,5,6,7,8,9.   

        

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