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Posted by Thomas|TSR on Feb 5, 2010• TSR Workshop RC4 out!

The latest version of TSR Workshop is here. This version is compatible with World Adventures expansion pack (no more faulty CAS creations) and content produced will install properly.

Here is a complete list of updates:

* Fix for objects not installing properly with the WA patch (special thanks to Inge Jones for helping with this).
* Auto generation of wallmasks (somewhat experimental).
* Fixed bug that generated an error when adding/removing variation on build item.
* Added question to adjust bounds if bounds are higher than the standard wall height.
* Made image editor more user friendly. Now adds "key:" to reskey if it's missing.
* Added bone assignment and weighing editor.
* Fixed bug in Accesory-casps that caused dx-error on device reset.
* Fixed alphablending bug for accessories.
* Updated the milkshape import plugin. Rounding bone weights to closest integer due to the way milkshape handles boneweights.
* Fixed some rendering issues on Device Reset.
* Added normal map toggle button objects.
* Changed Roof rendering to include uv-selectors, scales and noise map.
* Fixed boneweight problem on MLOD's.
* Changed the WSO format for bone weights.
* Fixed bug causing project status to remain unchanged after import of mesh.
* Added support for proper fireplace cloning.
* Fixed bug in Milkshape plugin that caused bone entries to be overwritten when importing a second WSO file.
* Fixed a cloning bug that caused non recolorable items to crash game when using the eyedropper tool.
* LITE clone/missing bug fixed.
* Fixed bug not updating build-item material textures and sized on import of new dds.
* Fixed buildmode camera positioning bug.
* Fixed buildmode rotation bug.
* Fixed a bug in the texturetoolbutton that caused infinite redrawing loop.
* Fixed some rendering update issues in material and patterneditor.
* Fixed bug causing casp projects to be set as changed on loading.
* Fixed bug causing object projects to be set as changed on export.
* Rewritten rendering process. Now resetting device properly.
* Fixed a bug that caused the wrong LODLevel to be set on Objects when switching from CASP with UltraHigh lodlevel.
* New vertex and pixelshader for CAS Parts.
* Hair rendering updated (added alpha blend).
* Added togglebutton for displaying bumpmap.
* Changed the way CAS Part thumbnails are created.
* .Bin exporter removed.
* Tagval editor bug fixed.
* Fixed problem with shared vertex and indexbuffers when importing new mesh.
* Fixed rounding problem on BGEO.
* Added possibility to export files from the FNV hash search window.
* Added SpeedTree(r) texture resources to the mesh property grid.
* Speedtree exporter now exports the textures upon export of speedtree data.

Make sure you grab the version called RC4 and update your plugins for Milkshape. Get the latest version here.

21 Comment(s)

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On Feb 5, 2010 DT456 wrote:
Great news!
On Feb 5, 2010 Lisa 86 wrote:
Great, thanks!
On Feb 5, 2010 greeksim wrote:
This is great new!...
On Feb 5, 2010 Judy wrote:
You guys are fantastic!!! many, many thanks!!!!!
On Feb 5, 2010 Judy wrote:
it is me again LOL...i got the new stuff pack, thinking that would solve the pattern installation problem and also installed the newest patch. it does not help with the pattern installation problem.  can you help in this?  i think it is a shame EA cannot fix these problems, but TSR can!  if you can help or suggest anything, i would (and i am sure others will too) I (we) would certainly appreciate it!!!! thanking you in advance!
On Feb 5, 2010 kittyispretty69 wrote:
Well, Judy asked my question for me...can patterns be installed with this version and High End Loft stuff?
On Feb 5, 2010 Simsimay wrote:
Nice! Graphic effects are so realistic! And Meshing problem is fixed. Thank you! You're so fast.
On Feb 5, 2010 Murano wrote:
@Judy and kittyispretty69 If you create patterns with RC4, they should work now with up-to-date's patch and SP. Currently we don't know how to fix older patterns unfortunately.
On Feb 6, 2010 Judy wrote:
Hi Murano, i  am not a designer, but am a fanatic downloader and i want my patterns LOL...i really do want to see what you fantastic people design in my game. sorry if i mislead anyone. i am just desparate! *wink*  but i truly am grateful to TSR for all the work they have done to fix these problems! 
On Feb 6, 2010 MoMama wrote:
Thanks for all your hard work - again!
On Feb 6, 2010 cm_11778 wrote:
I am happy to say I tested a new pattern I made with this current version of the workshop and was able to load it on one of my computers that has been patched up to the last patch.
On Feb 6, 2010 dgandy wrote:
I installed and used it last night. Works great. Y'all are awesome! Thank you!
On Feb 6, 2010 djehmli wrote:
wonderful! thank you so much
On Feb 7, 2010 AndyOSW wrote:
Thank you for your hard work!
On Feb 16, 2010 Thedesktopdude wrote:
I Dont know if this is just my computer but I installed sims 3 and its eps on a diffrent drive other than c: and it finds no content to clone it just finds world adventures content can someone Help me? Also its installed on drive D and so is the program   Many thanks  
On Feb 23, 2010 phillip96 wrote:
how do i download tsr workshop pleazzze answer meee
On Mar 25, 2010 Madarido wrote:
Thanking you very muchly Phillip96, to download the TSR Workshop simply go here:  http://www.thesimsresource.com/programs/details/title/TSR%20Workshop%20Public%20Beta/category/sims3/id/112/ Then scroll down and click the download link next to TSRW_RC4_v2.exe in the files section, save it, open the file, click 'Run' and follow the installation setup wizard
On May 23, 2010 scarla1997 wrote:
 
On May 23, 2010 scarla1997 wrote:
hi i'm italy and i don't no download this program,please help me!!
On Aug 10, 2010 fantasyXU wrote:
great
On Aug 29, 2010 Danielrocxs wrote:
Hey I'm new here and i want to make my own cc and upload it here, (my own hair, clothes,etc.) and i want to use the tsr workshop to mesh the items. But i have no idea how to mesh and do i download the tsr workshop?? Cuz i really want to make my own content. If i don't get any info im jzt gonna upload sims. I u help me out that would be great links to meshing and about the tsr workshop would be great! THANKS!!!

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