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		<title>jfade's Blog</title>
		<link>https://af5e0cbb06e41421886ce81c546cd0cb-1868241213.us-east-1.elb.amazonaws.com//staff/jfade/blog/view</link>
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			<title>Getting Back Into Meshing</title>
			<link>https://af5e0cbb06e41421886ce81c546cd0cb-1868241213.us-east-1.elb.amazonaws.com/staff/jfade/blog/view-post/post/3557/</link>
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			<description>So, I'm getting back into making custom meshes about 3 months or so after buying milkshape. It's been very interesting, and I'm having fun with it so far. The o</description>
			<content:encoded><![CDATA[So, I'm getting back into making custom meshes about 3 months or so after buying milkshape. It's been very interesting, and I'm having fun with it so far. The only problem? I've totally forgotten the method I used to UV Map my meshes before! So, here I am, stuck with these nice meshes that I have no idea how to UV map. It's such fun. :D<br />
<table align="center"><tr align="center"><td align="center"><b>End Table:</b><br />
<img width="250" height="188" src="/previews/images/misc/blogImages_849.jpg" /></td><td align="center"><b>Table Lamp:</b><br />
<img width="250" height="188" src="/previews/images/misc/blogImages_850.jpg" /></td></tr><tr align="center"><td align="center"><b>Dresser, With Bad Texture and Bad UV Map:</b><br />
<img width="250" height="188" src="/previews/images/misc/blogImages_851.jpg" /></td><td align="center"><b>Bed Frame:</b><br />
<img width="250" height="188" src="/previews/images/misc/blogImages_852.jpg" /></td></tr></table><br />
Anyhow, as soon as I reread some information I've got saved about UV Maps and possibly find some new tutorials, I'll finish this set with a few more items of course. :) I expect to upload this to TSR as well as my own site, DJS Sims. Hopefully if this goes well, I'll be meshing some other things, as well as hacking and working on a few more Sims 2 Utilities I have in mind. :)<br />
<br />
jfade]]></content:encoded>
			<dc:creator>jfade</dc:creator>
			<dc:date>2006-06-02T22:17:00-00:00</dc:date>
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