Changes since 2.0.235 Fixed when importing mesh on sims 3 CASPs it gets distorted. Can now delete bones Added modify cutout bounding box Added copy slot location Fixed chair dropshadow doesn't move with chair Added support for tuning modding WS now marks project as changed when moving a bone/slot Enabled some objects to be marked as favorites for starting a project Exposed some more flag fields to be edited Attempting to add slot to object not designed to have any now creates the necessary resources. Can choose to add all original color options to an object when starting a project Improved thumbnails as viewed in WS Imported texture can now be applied to all linked within meshgroup in one go Option to create all three sizes when making a new deco slot. Exporting package speeded up Tags in better sort order Added draw footprints in preference to editing the point data. Edit mirror plane in Workshop's GUI instead of diving into the MLOD data Can now Add in TS4 material editor Added the rest of the TRIMs to WS Fixed TRIM projects not being exportable to package Fixed obscure crash in material editor that only happened if you clicked ok senselessly when you meant to cancel! Fixed wallmasks and textures for taller wall windows distorting. Some walls were cloning wrong Fixed crash when deleting a resource after sorting in Project Contents Can now once more make column project for TS4 Fixed most cases of D3DErr crash