Changes 2.2.64 -> 2.2.65 Added support for Snowmaps (Sims 4 : Seasons) Changes 2.2.63 -> 2.2.64 Fixed a bug when importing builditems. Changes 2.2.62 -> 2.2.63 Fixed material editor for Sims 4 Seasons Changes 2.2.61 -> 2.2.62 Added support for Sims 4 Seasons [object/build buy] Added Cold / Hot Weather flags Changes 2.2.60 -> 2.2.61 Color swatch ordering bug fixed Cloning an object with incorrect STBL-count resulted in an object with title and description "**DEBUG**". Fixed. Changes 2.2.59 -> 2.2.60 Fixed material editor after april patch Changes 2.2.58 -> 2.2.59 Updated Pets and Dogs patch Changes 2.2.57 -> 2.2.58 Updated Pets batch fix to fix broken objects due to the December 12th patch. Changes 2.2.56 -> 2.2.57 Added experimental shadow mesh generation Changes 2.2.50 -> 2.2.56 Updated for Cats & Dogs Added batch run for fixing, beds, sofas and loveseat after Cats & Dogs patch. Changes 2.2.47 -> 2.2.50 Fixes bugs related to the latest patches. Added support for all the EP and Stuff packs. Changes 2.2.46 -> 2.2.47 Bug fixes Changes 2.2.34 -> 2.2.46 Added support for Toddler objects / clothing. Added support for latest EP´s. (City Living) Added support for game packs. (Vampires) Added Mirror batch Fix. Changes 2.2.32 -> 2.2.34 Added Light Batch Fix tool for EA Patch July 14. Changes 2.2.28 -> 2.2.32 Modified for CAS changes in EA patch June 2nd 2016. Added flags for restaurant objects Changes 2.0.235 -> 2.2.28 Fixed when importing mesh on sims 3 CASPs it gets distorted. Can now delete bones Added modify cutout bounding box Added copy slot location Fixed chair dropshadow doesn't move with chair Added support for tuning modding WS now marks project as changed when moving a bone/slot Enabled some objects to be marked as favorites for starting a project Exposed some more flag fields to be edited Attempting to add slot to object not designed to have any now creates the necessary resources. Can choose to add all original color options to an object when starting a project Improved thumbnails as viewed in WS Imported texture can now be applied to all linked within meshgroup in one go Option to create all three sizes when making a new deco slot. Exporting package speeded up Tags in better sort order Added draw footprints in preference to editing the point data. Edit mirror plane in Workshop's GUI instead of diving into the MLOD data Can now Add in TS4 material editor Added the rest of the TRIMs to WS Fixed TRIM projects not being exportable to package Fixed obscure crash in material editor that only happened if you clicked ok senselessly when you meant to cancel! Fixed wallmasks and textures for taller wall windows distorting. Some walls were cloning wrong Fixed crash when deleting a resource after sorting in Project Contents Can now once more make column project for TS4 Fixed most cases of D3DErr crash