2,141 Creations
3,566,917 Downloads
373,864 Thanks
532,579 Kudos
414007 Pageviews (19 today)
Send Private Message » | Bookmark Me | Report this user/profileMsBarrows
Guestbook
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Jun 28, 2009
weezythreet
you have great imagination, wonderful talent and fantastic ideas! thx so much for sharing all of...
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May 18, 2009
Katelys
Hi MsB, thanks so much for the great suggestion for a new shoe set, it's really a nice idea:) I...
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May 7, 2009
jemjamjar
Hi there Thank you so much for your message on my guestbook, I love your work, its fantastic!...
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Apr 23, 2009
WandaJBowen
Thanks so much for the eyes. I'm happy to have found them. Keep up the great work,and I can't...
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Download Archives
Blog
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Mar 28, 2009• Another Minor Milestone...
I've hit 2,000 creations! Wheeee! * Ducks before they can hit back * -
Feb 18, 2009• 3 Million Downloads
Just noticed that my downloads have recently rolled over the three million mark. That's a heck... -
Feb 5, 2009• Busy, busy, busy...
School has me even busier then I thought it would, which is a bad thing since it means I have... -
Jan 7, 2009• Back to School!
Yup, I's is going to get me some edu-ma-cation! Starting next week I'm going back to college...
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Tutorials
Manually Changing Eye Colours in SimPE
By MsBarrows | Apr 23, 2008
By MsBarrows | Apr 23, 2008
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About Me
- Interests: Computers
- Hair: Brunette
- Civil Status: Single
- Favorite Food: Fish & chips
- Housing: Hut
- Job: Computers
- Listens To: Everything
- Personality: Hermit
- Starsign: Leo
- Style: Jeans and t-shirt
The thing I've always loved most about creating content for games - both professionally and as a hobby - is the ability to create an imaginary world and then see it as if it really existed. I mainly create things that are of interest to me for my own use, such as things to match already-existing things, or special props I need for my forum stories here at TSR.
I'm pretty rabidly in favour of the "repository technique" - also known as linked or master/slave files - where you make a new mesh that reuses the textures of an existing mesh. In large part that is due to my download addiction, since it greatly reduces the number of files needed for matching recolours; given a choice between 10 meshes with 3 recolours each for a total of 30 files, or 10 meshes with 3 recolours they share for a total of 13 files... I know which I'd rather have my computer be dealing with!
I'm pretty rabidly in favour of the "repository technique" - also known as linked or master/slave files - where you make a new mesh that reuses the textures of an existing mesh. In large part that is due to my download addiction, since it greatly reduces the number of files needed for matching recolours; given a choice between 10 meshes with 3 recolours each for a total of 30 files, or 10 meshes with 3 recolours they share for a total of 13 files... I know which I'd rather have my computer be dealing with!
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