• Multi-Use Photo Frames - Basic Set
This set has 22 items, view them » | 60 comments »
By MsBarrows | Oct 25, 2007
TSRAA: Yes
May be recolored: Yes
Mesh tool used: SimPE
Required Expansion/Stuff Packs:
Want a picture frame that can be placed on a counter, table or end table as easily as on the wall? Here's a whole set of them, in a variety of sizes and wall height placements. Combine different sizes, shapes, and frame textures to make your own photo wall. Includes collection files.
Additional Notes:
All frames require the square medium height frame for their frame textures. See special recolouring instructions under .
Installation Instructions:
RECOLOURING INSTRUCTIONS
for Multi-Use Photo Frames
1. All photo frames get their frame textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the frame of this package will change the available frame colours of every mesh in the set.
2. All square-shaped photos get their photo textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the photo of this package will change the available photo colours of every square-shaped mesh in the set. Best image sizes to use: either 256x256 or 512x512.
3. All portrait-sized photos get their photo textures from MsB_Photo_Portrait_MESH.package - recolouring the photo of this package will change the available photo colours of every portrait-sized mesh in the set. Best image size to use: 256x512. Note that the image will get squashed in height to fit the portrait aspect ratio, so in making the textures for this size frame, you should start with a portrait-sized image and distort it to the 1:2 ratio, so it will end up with the correct proportions once in the frame.
4. All landscape-sized photos get their photo textures from MsB_Photo_Landscape_MESH.package - recolouring the photo of this package will change the available photo colours of every landscape-sized mesh in the set. Best image size to use: 512x256. Note that the image will get squashed in width to fit the landscape aspect ratio, so in making the textures for this size frame, you should start with a landscape-sized image and distort it to the 2:1 ratio, so it will end up with the correct proportions once in the frame.
5. All panoramic-width photos get their photo textures from MsB_Photo_Panorama_Med_MESH.package - recolouring the photo of this package will change the available photo colours of every panoramic-width mesh in the set. Best image sizes to use is 512x256.
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Show ItemsItems in this Set (22)
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Mesh on TSR Required:
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Installation Instructions:
RECOLOURING INSTRUCTIONS
for Multi-Use Photo Frames
1. All photo frames get their frame textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the frame of this package will change the available frame colours of every mesh in the set.
2. All square-shaped photos get their photo textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the photo of this package will change the available photo colours of every square-shaped mesh in the set. Best image sizes to use: either 256x256 or 512x512.
3. All portrait-sized photos get their photo textures from MsB_Photo_Portrait_MESH.package - recolouring the photo of this package will change the available photo colours of every portrait-sized mesh in the set. Best image size to use: 256x512. Note that the image will get squashed in height to fit the portrait aspect ratio, so in making the textures for this size frame, you should start with a portrait-sized image and distort it to the 1:2 ratio, so it will end up with the correct proportions once in the frame.
4. All landscape-sized photos get their photo textures from MsB_Photo_Landscape_MESH.package - recolouring the photo of this package will change the available photo colours of every landscape-sized mesh in the set. Best image size to use: 512x256. Note that the image will get squashed in width to fit the landscape aspect ratio, so in making the textures for this size frame, you should start with a landscape-sized image and distort it to the 2:1 ratio, so it will end up with the correct proportions once in the frame.
5. All panoramic-width photos get their photo textures from MsB_Photo_Panorama_Med_MESH.package - recolouring the photo of this package will change the available photo colours of every panoramic-width mesh in the set. Best image sizes to use is 512x256.
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Required Expansions:
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Mesh on TSR Required:
Required Items:
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Installation Instructions:
RECOLOURING INSTRUCTIONS
for Multi-Use Photo Frames
1. All photo frames get their frame textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the frame of this package will change the available frame colours of every mesh in the set.
2. All square-shaped photos get their photo textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the photo of this package will change the available photo colours of every square-shaped mesh in the set. Best image sizes to use: either 256x256 or 512x512.
3. All portrait-sized photos get their photo textures from MsB_Photo_Portrait_MESH.package - recolouring the photo of this package will change the available photo colours of every portrait-sized mesh in the set. Best image size to use: 256x512. Note that the image will get squashed in height to fit the portrait aspect ratio, so in making the textures for this size frame, you should start with a portrait-sized image and distort it to the 1:2 ratio, so it will end up with the correct proportions once in the frame.
4. All landscape-sized photos get their photo textures from MsB_Photo_Landscape_MESH.package - recolouring the photo of this package will change the available photo colours of every landscape-sized mesh in the set. Best image size to use: 512x256. Note that the image will get squashed in width to fit the landscape aspect ratio, so in making the textures for this size frame, you should start with a landscape-sized image and distort it to the 2:1 ratio, so it will end up with the correct proportions once in the frame.
5. All panoramic-width photos get their photo textures from MsB_Photo_Panorama_Med_MESH.package - recolouring the photo of this package will change the available photo colours of every panoramic-width mesh in the set. Best image sizes to use is 512x256.
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Required Expansions:
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Mesh on TSR Required:
Required Items:
-
Installation Instructions:
RECOLOURING INSTRUCTIONS
for Multi-Use Photo Frames
1. All photo frames get their frame textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the frame of this package will change the available frame colours of every mesh in the set.
2. All square-shaped photos get their photo textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the photo of this package will change the available photo colours of every square-shaped mesh in the set. Best image sizes to use: either 256x256 or 512x512.
3. All portrait-sized photos get their photo textures from MsB_Photo_Portrait_MESH.package - recolouring the photo of this package will change the available photo colours of every portrait-sized mesh in the set. Best image size to use: 256x512. Note that the image will get squashed in height to fit the portrait aspect ratio, so in making the textures for this size frame, you should start with a portrait-sized image and distort it to the 1:2 ratio, so it will end up with the correct proportions once in the frame.
4. All landscape-sized photos get their photo textures from MsB_Photo_Landscape_MESH.package - recolouring the photo of this package will change the available photo colours of every landscape-sized mesh in the set. Best image size to use: 512x256. Note that the image will get squashed in width to fit the landscape aspect ratio, so in making the textures for this size frame, you should start with a landscape-sized image and distort it to the 2:1 ratio, so it will end up with the correct proportions once in the frame.
5. All panoramic-width photos get their photo textures from MsB_Photo_Panorama_Med_MESH.package - recolouring the photo of this package will change the available photo colours of every panoramic-width mesh in the set. Best image sizes to use is 512x256.
-
Required Expansions:
-
Mesh on TSR Required:
Required Items:
-
Installation Instructions:
RECOLOURING INSTRUCTIONS
for Multi-Use Photo Frames
1. All photo frames get their frame textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the frame of this package will change the available frame colours of every mesh in the set.
2. All square-shaped photos get their photo textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the photo of this package will change the available photo colours of every square-shaped mesh in the set. Best image sizes to use: either 256x256 or 512x512.
3. All portrait-sized photos get their photo textures from MsB_Photo_Portrait_MESH.package - recolouring the photo of this package will change the available photo colours of every portrait-sized mesh in the set. Best image size to use: 256x512. Note that the image will get squashed in height to fit the portrait aspect ratio, so in making the textures for this size frame, you should start with a portrait-sized image and distort it to the 1:2 ratio, so it will end up with the correct proportions once in the frame.
4. All landscape-sized photos get their photo textures from MsB_Photo_Landscape_MESH.package - recolouring the photo of this package will change the available photo colours of every landscape-sized mesh in the set. Best image size to use: 512x256. Note that the image will get squashed in width to fit the landscape aspect ratio, so in making the textures for this size frame, you should start with a landscape-sized image and distort it to the 2:1 ratio, so it will end up with the correct proportions once in the frame.
5. All panoramic-width photos get their photo textures from MsB_Photo_Panorama_Med_MESH.package - recolouring the photo of this package will change the available photo colours of every panoramic-width mesh in the set. Best image sizes to use is 512x256.
-
Required Expansions:
-
Mesh on TSR Required:
Required Items:
-
Installation Instructions:
RECOLOURING INSTRUCTIONS
for Multi-Use Photo Frames
1. All photo frames get their frame textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the frame of this package will change the available frame colours of every mesh in the set.
2. All square-shaped photos get their photo textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the photo of this package will change the available photo colours of every square-shaped mesh in the set. Best image sizes to use: either 256x256 or 512x512.
3. All portrait-sized photos get their photo textures from MsB_Photo_Portrait_MESH.package - recolouring the photo of this package will change the available photo colours of every portrait-sized mesh in the set. Best image size to use: 256x512. Note that the image will get squashed in height to fit the portrait aspect ratio, so in making the textures for this size frame, you should start with a portrait-sized image and distort it to the 1:2 ratio, so it will end up with the correct proportions once in the frame.
4. All landscape-sized photos get their photo textures from MsB_Photo_Landscape_MESH.package - recolouring the photo of this package will change the available photo colours of every landscape-sized mesh in the set. Best image size to use: 512x256. Note that the image will get squashed in width to fit the landscape aspect ratio, so in making the textures for this size frame, you should start with a landscape-sized image and distort it to the 2:1 ratio, so it will end up with the correct proportions once in the frame.
5. All panoramic-width photos get their photo textures from MsB_Photo_Panorama_Med_MESH.package - recolouring the photo of this package will change the available photo colours of every panoramic-width mesh in the set. Best image sizes to use is 512x256.
-
Required Expansions:
-
Mesh on TSR Required:
Required Items:
-
Installation Instructions:
RECOLOURING INSTRUCTIONS
for Multi-Use Photo Frames
1. All photo frames get their frame textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the frame of this package will change the available frame colours of every mesh in the set.
2. All square-shaped photos get their photo textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the photo of this package will change the available photo colours of every square-shaped mesh in the set. Best image sizes to use: either 256x256 or 512x512.
3. All portrait-sized photos get their photo textures from MsB_Photo_Portrait_MESH.package - recolouring the photo of this package will change the available photo colours of every portrait-sized mesh in the set. Best image size to use: 256x512. Note that the image will get squashed in height to fit the portrait aspect ratio, so in making the textures for this size frame, you should start with a portrait-sized image and distort it to the 1:2 ratio, so it will end up with the correct proportions once in the frame.
4. All landscape-sized photos get their photo textures from MsB_Photo_Landscape_MESH.package - recolouring the photo of this package will change the available photo colours of every landscape-sized mesh in the set. Best image size to use: 512x256. Note that the image will get squashed in width to fit the landscape aspect ratio, so in making the textures for this size frame, you should start with a landscape-sized image and distort it to the 2:1 ratio, so it will end up with the correct proportions once in the frame.
5. All panoramic-width photos get their photo textures from MsB_Photo_Panorama_Med_MESH.package - recolouring the photo of this package will change the available photo colours of every panoramic-width mesh in the set. Best image sizes to use is 512x256.
-
Required Expansions:
-
Required Items:
-
Installation Instructions:
RECOLOURING INSTRUCTIONS
for Multi-Use Photo Frames
1. All photo frames get their frame textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the frame of this package will change the available frame colours of every mesh in the set.
2. All square-shaped photos get their photo textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the photo of this package will change the available photo colours of every square-shaped mesh in the set. Best image sizes to use: either 256x256 or 512x512.
3. All portrait-sized photos get their photo textures from MsB_Photo_Portrait_MESH.package - recolouring the photo of this package will change the available photo colours of every portrait-sized mesh in the set. Best image size to use: 256x512. Note that the image will get squashed in height to fit the portrait aspect ratio, so in making the textures for this size frame, you should start with a portrait-sized image and distort it to the 1:2 ratio, so it will end up with the correct proportions once in the frame.
4. All landscape-sized photos get their photo textures from MsB_Photo_Landscape_MESH.package - recolouring the photo of this package will change the available photo colours of every landscape-sized mesh in the set. Best image size to use: 512x256. Note that the image will get squashed in width to fit the landscape aspect ratio, so in making the textures for this size frame, you should start with a landscape-sized image and distort it to the 2:1 ratio, so it will end up with the correct proportions once in the frame.
5. All panoramic-width photos get their photo textures from MsB_Photo_Panorama_Med_MESH.package - recolouring the photo of this package will change the available photo colours of every panoramic-width mesh in the set. Best image sizes to use is 512x256.
-
Required Expansions:
-
Mesh on TSR Required:
Required Items:
-
Installation Instructions:
RECOLOURING INSTRUCTIONS
for Multi-Use Photo Frames
1. All photo frames get their frame textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the frame of this package will change the available frame colours of every mesh in the set.
2. All square-shaped photos get their photo textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the photo of this package will change the available photo colours of every square-shaped mesh in the set. Best image sizes to use: either 256x256 or 512x512.
3. All portrait-sized photos get their photo textures from MsB_Photo_Portrait_MESH.package - recolouring the photo of this package will change the available photo colours of every portrait-sized mesh in the set. Best image size to use: 256x512. Note that the image will get squashed in height to fit the portrait aspect ratio, so in making the textures for this size frame, you should start with a portrait-sized image and distort it to the 1:2 ratio, so it will end up with the correct proportions once in the frame.
4. All landscape-sized photos get their photo textures from MsB_Photo_Landscape_MESH.package - recolouring the photo of this package will change the available photo colours of every landscape-sized mesh in the set. Best image size to use: 512x256. Note that the image will get squashed in width to fit the landscape aspect ratio, so in making the textures for this size frame, you should start with a landscape-sized image and distort it to the 2:1 ratio, so it will end up with the correct proportions once in the frame.
5. All panoramic-width photos get their photo textures from MsB_Photo_Panorama_Med_MESH.package - recolouring the photo of this package will change the available photo colours of every panoramic-width mesh in the set. Best image sizes to use is 512x256.
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