Unit of Measure
For my first blog, I will explain my rationale for using a traditional unit of measure in Sims 3 game environment.
I am utilising the following unit of measure: 1 game tile = 1/2 ken (based on inaka-ma measurement) = 3 ft.
For an illustrative purpose, a 1 x 2 game tile is the equivalent of a standard unit of a tatami mat measuring (1/2 x 1 ken or 3 x 6 ft). This is the basis of creating the modular-based house units in my creations. The tatami mat dimensions determine the scale of the house. Take note that a Sim is able to sleep on a 1 x 2 game tile (1 tatami mat) in the form of a 1 x 2 bed (unfortunately, there is no way I can squeeze 4 beds in a room size made with 4 tatami mats - the Sim is unable to move or access the beds).
There are some limitations of the game environment which makes my creations a little different from traditional Japanese housing layout plans. There is no capability to create half-tile walls. Half-tile walls are needed to create painting and ritual recesses that are part and parcel of the traditional Japanese home. Thus, I will modify the standard layouts of the rooms to suit the game environment (maybe someone is able to create the ability to make half-tile walls, that would be a blessing!).
With the unit of measure defined in the Sims 3 game environment, I am able to recreate or reinterpret traditional Japanese housing for your enjoyment.


