's Blog


God Bless... well you know what I mean

I not a religious person at all but I stumbled across Around the Sims 3 and found some awesome stuff to furnish a church with so as my Lot 22 I am going to attempt to build a chapel. Wont be the best looking chapel but I'm going to try and make it look as closely to the church my mom use to drag me to when I was young as possible... Wish me luck and I hope when its ready you'll like it :/

-B

Who

Who is the man who will risk his life for rubber bands? 

kids bunk beds?

hey has anyone created or have any idea how to make bunk-beds? i thought it might be cool to have for the kids. and save room. please let me know:) by the way this is for the sims 3

Story Info

Ha ha ha ha ha haaaa....

Well just published Chapter 5 of Good Vs. Evil!! Even with all its problems. I had to remake every character! Well except for Jacque, for some reason she didn't go maxis when some of my cc went missing. But all the other characters had to be recreated, but there's not much change in them though because the base sim that I made them from was still in my sim bin. Even with that though, I made 4 different versions of each sim. I wanted them to be exactly the same. But I guess that's just my inner perfectionist coming out again. The only character that doesn't look like she did is Jane. But I tried to recreate her as best I could from scratch and hopefully we won't notice it as the story progresses.

Hehe now, to tell you of my other stories!!

Escape from Paradise, is still being written! I haven't discontinued it I promise. It's just been a bugger to write, not because of writer's block but because of the chapter not wanting to stay written!! But I have made copies and backup copies and copies to the backup copies and copies for those as well. So I won't lose it again. I've finished writing the chapter and it's sitting in my unpublished stories. I just have to add screenies, and i'm half done with that. So soon so very soon Chapter 5 will be out for Escape from Paradise. There's just some recreating to do with the sims in that story because my stupid favourite skin tone had to go and disappear on me. But anyway, i'm sure we'll all get over it.

Now I have 2!! new stories that should be out soon. They're just sitting in my unpublished stories area. One is a kind of Military story, I won't give too much of the story line away, but it focuses on Ryan Kravecki, his life. Then cuts every now and then to the bigger Military story line. So it's called 'Military Operations'.

The second story, I'm planning on taking my time with. Like really taking my time, there's a lot of big open spaced scenes in it that requires a lot of time to create. Especially this one that I've been working on, that wouldn't let me put a wall around it to enclose it!! But that's all good now. Anyway, I've been telling you how much time I'm going to take and all about the scenes and I still haven't told you what it's about. So here it is, I've based it on the Tomb Raider game. Lara Croft. I wanted to make it into a sim story as well as working on my writing in the more actiony genre. So the storyline is, (for all those people that don't know what Tomb Raider is, or those that do but want to know the story line) it's about Lara Croft, an archaeologist/adventurer that goes in search for the lost Scion of Atlantis. Well, for all 3 parts of the Scion. Which are hidden deep within different locations.

So that's basically all the story info I can think of at the moment. I'm working on the next chapter of 'Good Vs. Evil'. Finishing up the chapter for 'Escape from Paradise'. Trying to get past my writer's block with 'Military Operations'. And finally trying to get a head start of 'Tomb Raider: The Scion of Atlantis' with all the time it's going to take me, I want to get a head start on them so there's not big huge periods of time between each chapter. So I've completed chapters 1 and 2. I'm just working on chapters 3 to 6 at the moment. I've written it all, I just need to get the scenes and screenies together.

I hope you all enjoy my stories to come as much as I enjoy writing them :) and have a safe and happy weekend!

Au Revior! Adios! xox

happy new year

December 24, 2009. I wish a happy new year full of happiness and best wishes, we are all happy, Thanks

HEY !! WELCOME ON THE SIMS RESOURCE


My name is D *** L ****, I make creations for the sims 2, I love the sims 2, I do not like the sims 3 but I love the sims 2, I played the sims 2 from January 1, 2004, I will make creations for the sims 2 the sims next resource, and must milikshape photoscape, photofiltre!, Thanks!

I want to download sites, I love the sims 2 the sims 1 and The Sims 3 are ugly, I'm happy because 4,000,000 visited my site, they download my creations for the sims 2, j ' I always thought, If I make mesh for sims 2...

I make creations for the sims 2 on my site, my link baratiquessims, check it out my site : http://www.baratiquessims.webs.com


Family Updates 2

Another round of updates, if only because things have been gradually changing here and there.

Chief among the changes is that, after thinking long and hard about it, I decided to cut away some friendships and realign others.  One of the main reasons for this is that it was becoming a bit difficult to maintain the friendships of a family that had over 40 of them.  Part of it was because the hours that the Sims were available for visiting neighbors didn't match up.  If I had a prime-timer (someone who works evenings) being friends with a dayshift Sims (someone who works from at earliest 8a and ends at latest 6p), trying to match hours would necessitate one Sim not going to work, or having to get up early enough to call the other Sim before that Sim left for work him/herself.

The other part was because it was becoming difficult to juggle who calls on what day, and if there are other Sims making calls, who gets precedence and what happens if kid Sims come with their adult family members.  With some of my families having two kids and two adults coming home at 3p, that would be four people needing to make calls.  So, naturally, I'd maybe have them take turns on alternate days, right?  Well, good, but if I called one kid, and one parent, and that parent comes with another kid, who also happens to be friends with the kid who called his/her friend...so I have to be careful.  By dropping certain friends and realigning others, I could usually arrange for a kid to call the friend whose family member the adult is calling.  For example, I might have Johnny Burb call Gregory Farmer (both kids) while Ian Burb (who arrives home at 3p also) calls Chad Farmer (who also arrives at 3p).  Although Gregory does have a cousin who's also a kid and may arrive with Chad, because Johnny's not her friend, I could have Ash Burb greet and talk to her instead, while Ian talks to Chad and Johnny talks to Gregory.  Confusing?  Yes, it is.

Another reason it was becoming hard was because I had multiple friendships in families.  I have been steadily avoiding having one Sim be friends with two (or more) members of another Sim family because it wouldn't help the family's friend count.  However, With all my families more or less in place, I decided it would be best to cut some of the multiple friendships.  This way only one adult per family would be friends with an adult in any other family.  For example, Mortimer Goth might be friends with Diane Pleasant, but not with Jeff.  Cassandra Goth might be friends with Jennifer Pleasant, but none of the other Pleasants.  It reduces the overall number of friends somewhat, or at least gets it back to manageable levels:  with eight people in the family, I feel that 32 friends--4 per family member--is quite sufficient; doing more risks going crazy (me, not the Sims).

So, I am working on cutting out extra friendships based upon who has more friends, how strong or weak the existing friendships are, etc.  I am also working on realigning friendships based upon the work hours and options available.  For example, I have restricted all my National News Anchors (who work from 11a to 8p) and my Venture Capitalists (same hours) to be friends with each other and only each other.  It still makes it difficult to get them to meet simply because the hours are so late, but it's easier than trying to match any of the up with, say, a Veterinarian who leaves at 7a and gets back at 3p.  In that sense, it is a lot easier for the 3 p-mers (Coaches, Smugglers, Astronauts, etc.) to be friends with each other because there are a lot of professions that end at that time.  I also have a lot of Theorists in play, so that is fine too.  The prime-timers can call each other in the morning and still make it to work in the afternoon.

And the kids...well, I only allow them to be friends with kids now.  If a kid calls an adult Sim, there are a lot of options, but if the adult calls the kid, it's much more limiting.  However, because most kids get along, it's easy to get them to be friends, even during their first meeting.  I just have them Talk About Interests, then Entertain Perform Trick.  If the kid is in a good mood, then I can use Talk Jabber then Entertain Perform Trick again.  Next is Talk Whisper then Entertain Joke.  Then I can use Tickle.  if Play Rock, Paper, Scissors shows up, that would be next.  Otherwise, I have them Say Goodbye.  If everything went well, then I have a new family friend and my kid Sim ends up with a green Social Gauge.

Now the family updates.

1. Willow Burb's sister, Rowan, moved into town with her family.  They'll get their own story later.  The point here is that Vivian Stone, who happens to be Rowan's husband's cousin, has left the Stone house and moved with her girlfriend Gloria into her cousin's place.  This leaves space in the Stone household for the guys to adopt a couple of kids...which would make friendships a little easier for the aforementioned reasons.

2. Delia Venii left the fashion industry and went into Business.  Now, as a CEO, she doesn't have to work the long nights, just long days.  She is happier, though.  Her husband, Emil, is preparing to get a job as a Slacker.  He intends to settle into the swing shift from 2p to 7p as a Personal Tour Guide.

3. Also in the Venii househould, Raoul Venii has completed his rise to become a Fashion Columnist.  I've also redesigned the Venii house.  The story for it is that it was originally a convent (or nunnery) with imposing stone walls and a fountain where nuns could reflect on...well, whatever nuns reflect on (sorry, don't want to offend anyone).  Now, however, the fountain has been renovated into a swimming pool.

4. In the Adonii household, Marie has finally started her career in Fashion.  Now, she is a Fashion Columnist like her husband, Kenny.  The Adonii have also gotten a pool.  I thought about putting the pool indoors (you know, I read that you couldn't do that--you had to make the pool first, then enclose the room) but after doing that, and seeing the room score after a Sim dove in, I took it out and put it outside instead.  Much nicer.

That's about it for now.  I still have more work to do on Willow Burb's sister's family before I can present them...they have a long way to go.  And I also have several other families to introduce.  And I'm also thinking about whether or not I should try to post pictures of the Sims and their houses or not.  I know it's an option...I just don't know if I want to do it.  I might describe them and their houses, though.  Maybe.

It Just Snowballed Out Of Control!

 

I love creating custom content for the Sims games and I normally know exactly what kind of set I want to create beforehand, whether it is a bedroom, living room, dining room...whatever! I have a plan before I start creating!

But, occasionally, creativity runs amok and I end up with a bunch of vaguely related furnishings.  I'm not sure what to call the current collection of objects that I am working on. While all of the furnishings are English Regency styled, not all of them are tied to the same room.

So far, I have a sofa, armchair, writing desk, dining chair, and a dining table. I started with a plan, but things just sort of snowballed out of control, LOL!

I hope to publish this new  and "unique" Sims 3 collection of furnishings soon; here are a few screenies...

Happy Simming!

Carolyn

 

Stories!

Due to school taking over my life and my damn Crohn's flare-ups, I realized, I have yet to update "Don't Bring Me Down". But don't worry your little heads, I have the pictures for the next two chapters and will update soon. (I love me too.)

 

Oh! I am finally remaking my first story "The Keaton Diaries"! Yay! This time with The Sims 3. James and Stella really don't look the same, but I don't care. James is sexy now. Um, that was random. I made changes though:

Changes! (Totally sang that.)

  • James and Stella are young adults
  • They have siblings! Jake is James twin brother, and Cindy is Stella's younger sister.
  • Jacqueline has yet to be born. Why? Because everytime I click play with genetic, she's blond! Her little sister has to be blond. Not her!
  • Um, I used freerealestate to give them a totally cool house. <--- Unnecessary information 
Yeah. I'm cool.

Here's a little preview:

The Keaton Diaries: Chapter 01



That's the title page for ch. 01. I was lazy and threw some stuff together on Photoscape.

I hope you guys have an amazing day. Thanks for reading

Love Rolanda, a.k.a Rollie Pollie Ollie


First set uploaded, I'll upload second

Hello, I uploaded first set, gothic columns. I'm making new set for castle builders!

New doors, arches and windows :)

When I'll upload this set? I don't know....

 

Finished

Latest Headlines

God Bless... well you know what... Who kids bunk beds? Story Info happy new year HEY !! WELCOME ON THE SIMS... Family Updates 2 It Just Snowballed Out Of Control! Stories! First set uploaded, I'll upload...
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