Constant Contraption
This program is capable of editing Behavioral Constants. Behavioral Constants are values that are used in the game. The programmers who make objects decided that certain values (like -100 or 596) are not stored in the script but in a seperate resource, the BCON resource. It is easier to fine-tune an object that way and the Edith program they use allows to add comments. It can edit the values as well as the descriptions. One can clone an object and edit the Behavioral Constants with this tool to increase the comfort of a chair, by example, or change the number of times an alarm clock rings. � by Tom Van Dijk
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