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Multi-Use Photo Frame - Portrait MESH
Published Oct 25, 2007

Created By

MsBarrows

Submitter
7,283Downloads5Comments
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Created for: The Sims 2

This Creation belongs to a Set - Click here to show the whole Set

This Mesh has Recolors on TSR - Click here to show them

Want a picture frame that can be placed on a counter, table or end table as easily as on the wall? Here's a whole set of them, in a variety of sizes and wall height placements. Combine different sizes, shapes, and frame textures to make your own photo wall. Portrait-sized, medium-height placement.


Creator Notes

See installation instructions for special recolouring instructions.


Short URL: http://www.thesimsresource.com/downloads/596464

ItemID: 596464

Filesize: 89 kB


  • TSRAA: Yes - What's this?
  • Price: §150
  • May be recolored: Yes
  • Num polygons: 180/198
  • Mesh tool used: SimPE

This Creation has Requirements - Click here to show them

This Creation requires what's listed below in order to work properly.

Required Creations:

Required Expansion/Stuff Packs:

  • Nightlife

Installation Instructions:

RECOLOURING INSTRUCTIONS
for Multi-Use Photo Frames

1. All photo frames get their frame textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the frame of this package will change the available frame colours of every mesh in the set.

2. All square-shaped photos get their photo textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the photo of this package will change the available photo colours of every square-shaped mesh in the set. Best image sizes to use: either 256x256 or 512x512.

3. All portrait-sized photos get their photo textures from MsB_Photo_Portrait_MESH.package - recolouring the photo of this package will change the available photo colours of every portrait-sized mesh in the set. Best image size to use: 256x512. Note that the image will get squashed in height to fit the portrait aspect ratio, so in making the textures for this size frame, you should start with a portrait-sized image and distort it to the 1:2 ratio, so it will end up with the correct proportions once in the frame.

4. All landscape-sized photos get their photo textures from MsB_Photo_Landscape_MESH.package - recolouring the photo of this package will change the available photo colours of every landscape-sized mesh in the set. Best image size to use: 512x256. Note that the image will get squashed in width to fit the landscape aspect ratio, so in making the textures for this size frame, you should start with a landscape-sized image and distort it to the 2:1 ratio, so it will end up with the correct proportions once in the frame.

5. All panoramic-width photos get their photo textures from MsB_Photo_Panorama_Med_MESH.package - recolouring the photo of this package will change the available photo colours of every panoramic-width mesh in the set. Best image sizes to use is 512x256.

Mesh on TSR Required! Show the details of this Mesh

The TSR Creations below were used in this Creation.

The EA Creations below were used in this Creation.

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5 Comment(s) so far


New Comments are displayed at the bottom.

#1malak_dnrJan 25, 2008

Awesome job!

#2shelllharnAug 8, 2008

x

#3angel.5150Aug 31, 2009

Thanks!

#4topaz27Nov 20, 2010

Thank you \:wub\:

#5tecjvwMar 12, 2013

\:D I love your stuff... have been cleaning up my files and with your multi use frame set, I don't seem to be able to move them up and down with the [] keys. I have all stuff and expansion packs including Apartment Life installed. I was hoping I could move the Medium height ones up/down and be able to eliminate the other meshes. You said in one expansion set with gilt frames this was possible... I tested using the square mid height master and the mid height panorama. Neither will move although the maxis pictures will. Do you have a fix for this? I have so many of your completer sets and things. I just love them all and the file resources they save.

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