TSR Workshop update
We have been hard at work enabling full object editing for The Sims 3 with our TSR Workshop tool. Testing is in the final stages internally and brand new objects are already available on the site.
Moving forward we have now developed an SDK that allows for third party plugin development. The TSR Workshop team is very happy to announce the first plugin, supporting a format, s3asc developed by Wes Howe, used when importing and exporting meshes in TSR Workshop and supported by Wes Howe's MilkShape object plugins. This will not replace our own 3D software export/import plugins, but rather give you a choice as to which you prefer to work with, and compatibility between different tool sets. In order to comply with TSR workshop's EULA the new s3ac plugin comes with an updated license that grants it's users full rights to use the end product in any way or form they choose with no limitations.
TSR has also been granted the rights to redistribute said plugins and will also provide a support forum and regular news updates
through the TSR Workshop site. Check for a public release of both Workshop and the plugins shortly!