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3,751Creations 343,784,274Downloads 31,950,222Pageviews

My Latest Sims 4 Creations (2018 in total) Show all my Sims 4 Creations

Spinning Joy

Published May 30, 2020

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My Latest Sims 3 Creations (1733 in total) Show all my Sims 3 Creations

Worry Less

Published Sep 28, 2016

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About Me


To get more sims4 sets, please visit our site [ ] ◕◡◕

Keep in mind that we are designers, not modders. Which means we are able to change the objects look, visual and design. However, we don't add or remove new features to an object. It's just think "does the game have an object doing this?" if the answer is no, then we don't have how to do it either (๑ᴖ◡ᴖ๑)


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My Latest Updates Show All

Spinning Joy WCIF listWritten May 27, 2020

Hey simmers! The Small Box of Goodies #10 is done and here's the list of files used on our previews.   Rounded wall lamps from Regenerate set by SIMcredible @ TSR   Sets showcased on portraits are Donuts, Magical Place, Wanna Bite and Cotton Whisper by SIMcredible @ ...More

Before Decay WCIF listWritten May 15, 2020

Hey Simmers :) Here we go again with one more WCIF list, now for Before Decay set: Lantern Lamp and seeds pack from Green time set outdoors > page 1 > Green time    Firepit from Modern Tribal set Dining rooms > page 1 > Modern Tribal > Brazier  ... ...More

Vitra WCIF listWritten Apr 24, 2020

Vitra sets Where can I fimd list : Books from Morning Tea decor bedrooms > page 1 > Morning Tea decor > Books2   Young way wall sign by SIMcredible @ TSR   Folders, Picture frame and box from Home Office set ... ...More

My Guestbook Show All

RirannJun 03, 2020

Hi, sweets! Thank you so much for your lovely comment! Hugs!

WillowRMay 30, 2020

I have taken the time to also compare some objects from other TSR users and you are right, everyone who works with the workshop tool has this problem in their packages. So it's the work tool you use. Sims4Studio is designed to work exactly like the game. Sims4Studio generates the correct thumbnail slave sizes, TSR Workshop Tool does not. And the correct thumbnail size for objects is 116×116 and not 128x128. Many TSR users have already switched to Sims4Studio because TSR Workshop Tool is very outdated and generates wrong data. The operator just doesn't find it necessary and is too lazy to update the tool to the latest game version. Maybe you should consider switching to Sims4Studio in the near future. It's really a great program and so are your creations. So no offense and all the best to you.

SIMcredible!May 30, 2020

@WillowR -

No! We did not block you, we even don't know how to do that! TSR is not our own site, we are featured artists here, we have how to delete messages (although we only do this on SPAM cases) but block a member, really don't. People are free to contact us, we just don't usually answer toooooo rude people who just come and blame, but it was not your case at all. You just made critics, and you're free to. We create for The Sims for 17 years and we would not be here without tips, critics and comments. Anyway, we did not ban you or anyone else. Don't know what prevent you for commenting. Again, my thumbnail is 128x128, don't know why s4s is exporting 256x256. I uploaded one yesterday 116x116 and it acted like my original 128 size, recreating another 3 resizing "slaves". I don't use s4s, I use TSR workshop and really don't know why the export is 256x256 but is clearly a resize. You can see for yourself the print I've just made of our thumbnail resolution: Sorry if all this annoys you so much, but our thumbnail is not that big. Never was.
BTW, just found your answer at Erebus set. It is showing up to me as usual, not banned at all.

I just checked the string table. TSR Workshop has 23 languages (even the ones which were removed from the game as Portugal's portuguese) and S4S only show 17 little flags. The other 6 shows up as unknown, because the game itself removed them. Just check it out:

Regarding the thumbnail... I've made a 116x116 sized image, uploaded only once on my work file(with no thumbails at all) and the workfile is OK, just one 116x116 thumbnail and its resized 3 images. But when I export as package, it produced 4 new thumbnails to each swatch. The sizes are 32,64,128 and 256, although I only uploaded once a single 116 file. It is clearly a glitch. Will try to upload thumbnails on S4S from now on, to see if it works... \:confused\: Well... I guess it is all covered now. Only thing that may be caused confusion... when we export packages seems we uploaded the same image to all swatches several times. But the truth is we only upload one single image 128x128 sized. And the export action causes mess and produce all that useless images. That's why I will take my chances uploading thumbnails on S4S, although I am not familiarized with. Hope it works. Thank you for your comments, sorry for the several messages and misunderstandings. English is not my mother tongue.

And to add one more thing... We tried some different approaches on thumbnail matter, and then decided checking on other artists work. We saw that each swatch thumbnail becomes 3 or 4 resizes, even the ones who keep same thumbnail as we do. And their images show exactly like ours (32,64,128,256 and others 35,78,116), which is a pattern, meaning it is regarding the programs. Checked both, creators who use workshop and also some who use s4s. What I noticed also is S4S artists use 116x116 thumbnails and TSR workshop artists use 128x128. It produces a 256x256 resize but the original is 128. But thumbnails act the same, so seems there's nothing we can do to reduce that, since it happens with us all \:\( We tried also delete other resized images on S4s, but if we remove that resized images,it acts weird in game because the catalog uses more than one size to show up, when you grab it or use the recolor tool... sorry to inform you the thumbnail thing is dead end. After 3 hours of tests, gotta go for now. Hope you understand we tried. Had no success, but tried. Take care.

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